Showing posts with label Sci-Fi. Show all posts
Showing posts with label Sci-Fi. Show all posts

Sunday, 27 October 2024

Re-Review: Darkside Blues (1994)

 


Studio: J.C. Staff

Director: Nobuyasu Furukawa

Screenplay: Mayori Sekijima

Based on the manga by Hideyuki Kikuchi and Yuho Ashibe

Voice Cast: Akio Ohtsuka as Kenzou; Hideyuki Hori as Gren; Kotono Mitsuishi as Mai; Kouichi Yamadera as Enji; Masako Katsuki as Tamaki; Maya Okamoto as Selia; Natsuki Sakan as Darkside; Nozomu Sasaki as Katari; Shinichiro Miki as Chris; Yasunori Matsumoto as Tatsuya

Viewed in English Dub

 

In the opening scene, you do get a pretty gruesome set up to Darkside Blues, evoking that this will be another anime adaptation of the work by Hideyuki Kikuchi like the infamous Wicked City (1987), in which a female freedom fighter stripped to the waist about to be tortured by another. It is still nasty what happens, but sets up less a lurid anime shocker from the past, but a really curious hybrid of horror, science fiction dystopia and magic, in which the poor victim is slowly turned into gold whilst alive through a science-meets-alchemy pincher machine that sticks in both sides around her stomach. From that point onwards, nothing is as extreme, and instead these genre combinations take over instead. It is a really idiosyncratic world that we encounter, barely in some ways in less than nineties minutes, in which the villainess is part of the Persona Century Corporation who rules the world, their lair high above the planet Earth on a satellite with its own giant laser. In a world where they have almost bought everything, where science and magic have intermingled, there are finally forces after dethroning them, such as the youthful leader of the anti Persona group Messiah, Mai, and those who stand with her. The titular Darkside, named by where he first appears from a dimension of the darkness is their trump card, initially intermingling as a mere psionic healer but possesses absolute power of darkness and magic. He wishes to renew the world for the better from its bleak situation, and he will start to help those fighting for justice and freedom when asked to.

Set within a world where futuristic sci-fi is intertwined with mysticism, robots against magic welding mutant assassin, and enough horror aspects to really apply for the genre tag even if a tertiary one, it befits novelist and manga author Hideyuki Kikuchi as he has, alongside a prolific career, a habit of bleeding together genres into one work. His most famous franchise Vampire Hunter D, with the vital contributions of legendary illustrator Yoshitaka Amano, was a post apocalyptic sci-fi horror story which has western genre aesthetics least in the animated adaptations. Darkside Blues sadly didn't get an additional animated adaptation, knowing this source material only lasted for two manga, so there is the fact that, sadly, there wouldn't have been much left to adapt, leaving one with enough tantalising what-ifs of how to continue in this world. This is a shame as, throwing the viewer in media res in the midst of the world and not having a resolution that resolves the dystopian world it begins with, I still found so much to this supernaturally tinged sci-fi hybrid I really liked. This is an example where you see the really interesting side to Japanese animation where it allows story tropes and ideas to bleed together in really idiosyncratic ways, more so as this has style to burn against its pulpy story.

What you do get with Darkside Blues thankfully repays the patient viewer with pure atmosphere. This particular one is even different by itself because it is laced in a slow, deliberate mood and emphasises characters, surprising for a film merely eighty minutes long. Immediately made clear is also the sharp contrast between its dystopian story against gothic production design, a fascinating melding which works beautifully, depicting pure urban sprawl and a tale of a corporation in total control which (unfortunately) stays relevant thirty plus years later, all with the one slum that the villains haven't bought the centre of the heroes' activity. In spite of having some actions scenes and gore, this entire story is a deliberately moody work, intercutting moments of contemplation to contrast these pulpier scenes, to a spider in a room with red lace or silent contemplation against those aforementioned action scenes. Even if the characters don't get a lot of time onscreen, we see Mia forced to confront her own memories through dream therapy with Darkside, or see a surviving member of a freedom fighting group, a young man, and a female ex-nurse whose family was wiped out by the Persona satellite laser fall in love as she rediscovers her need to help fight for the cause.

As a theatrical production from J.C. Staff, a prolific animation studio who started in 1986 and thus wasn't that old to even endeavour on this production, they produced a mere snapshot of a larger world, which is depressing as the story has to be hastily wrapped up, but there is enough here to tantalise. The first time I saw this film, the first moment this won me over is when the first showdown between heroes and villains is scored to an honest-to-God blues song in the traditional of American ones with English vocals. With original lyrics evoking the musical genre and the story's own title, whilst fitting the world's themes of repression and rebellion, that was one of the first idiosyncratic touches that came throughout this that really caught interest.


Then there's Darkside himself, who despite being your typical anime trope of the dark and handsome stranger with unnatural powers from the void he came from, is intentionally passive. He feels like he's from the same template as D, Kikuchi's most famous creation in his quiet manner and elegance, but taken to a further extreme that he deliberately inert in his involvements. He will lash back when provoked, but deliberately stays off to the sides, intervening to heal other characters and stop the villains from harming people even by the finale. He spends most of his time throughout the film, in the most intriguing aspect of the world building, within a motel ran by an old woman where characters are pulled by a magic force to the room they want to go, where among his potential abilities (including maybe even extending the life further of the old woman's pet cat) is counselling of clients' memories and dreams, healing them and (even outside the hotel) using this ability to push the protagonists to major decisions, through pulling them into their traumas and memories to stop them from running from them. Literally, he's a counsellor to the real main characters, who just happens to be a quietly spoken man capable of horrifying dark void abilities if anyone was insane to push him.

In another twist, although it's sadly lost when it comes to the English dub which casts Matthew Harrington, is that a female voice actress named Natsuki Sakan voices Darkside rather than a man, which adds a unique dynamic for viewers. It's her sole acting role in the anime industry, which is just as mysterious. She sings the end theme, Paradise Lost, which presents the idea that this production was as meant to promote her, but with her singing voice a deeper and sombre one, it is a compelling idea to see that, to promote her, she voices the main male lead. This is actually more fleshed out when you learn that the character is credited to Ou Natsuki instead on other sites1, and that she has a history in the Takarazuka Revue. The Revue, based in Takarazuka, Hyōgo Prefecture, Japan, started in 1913 and perform to this day elaborate all-female Broadway-style productions with the all-female cast playing both the male and female parts of their productions, Ou Natsuki playing many of the male roles in the shows she was involved with until her retirement2,3. They have adapted everything from folktales to manga, and they have had a huge influence on anime and manga, be it the legendary Osamu Tezuka being inspired from growing up with their performances, to a legendary J.C. Staff animated production, the series Revolutionary Girl Utena (1997), being inspired by it too. I am not surprised that for one cast, an anime had an inspired idea to hire a former Takarazuka Revue performer to play a major male role when she would have done so in her career beforehand

It's the female characters for the most part too who are the most interesting. That's not to say there's some curious characterisations for the better, most if not all the characters even for the few minutes having unique details, such as the enforcer sent against Darkside having a heroic moment rescuing a woman from a group of men which complicates things, despite the fact he will turn an entire crowd of bystanders into stone which break to pieces (and presumably die if not already), deciding one of the henchmen for Persona, an artificially created hit man with monofilament wire, should look like a middle aged employee from an office in a polo shirt and slacks, wearing glasses and with balding hair, undercutting his menace in a really sick humoured way. But in terms of complex characters, Mai as the leader of the Messiah group, who holds a vaguely told back-story of trauma, is interesting as the strong willed but thoughtful leader, she and her motley crew finding themselves further against Persona especially when a militarised rebel escapes into their midst. Another character, the nurse named Selia I have already nodded to, is even more interesting and is the figure who gets the real ending of the adaptation; with even greater trauma in his life due to her family being victims of the giant space laser Persona own, she keeps her father's rifle as a traumatic memento, her progression from being a mere friend to Mai's cause onwards where the resolution of the film comes from.

Thankfully, this means Darkside Blues, unlike other anime, actually has an ending, unlike too many especially from the straight-to-video format of this time period which ended abruptly, but it's fascinating that this ending is a miniscule character drama set within a huge world left untouched. It is as if a fragment of what could've gone obviously for longer. Again, the slither of virtues is rewarding even if I wished this had lasted onwards to more. Production wise, it's gorgeous. This era of anime gladly lavished even the most lurid of stories with a distinct production design, and generally have a sense of flair both in background and character designs that stood out, details that could easily be ignored especially in some of the worst, less cared for OVAs from this same era. All that would've been as painstaking as everything else to include,  such as having the lead male villain wear a golden mask in public, deliberately designed to look robotic and faceless for ominous. The combination of Goth aesthetic with science fiction does stand out as do the moments where horror are felt, as whilst not really the genre this truly belongs too, it exists in the supernatural melding to the science fiction world, the moments of darkened mood or the lingering fear of one's' traumatic memories, let along the decision to depict Darkside as having a supernatural horse drawn carriage which can even fly, which is one of the coolest forms of transport ever to have whilst completely Gothic in image. It's distinctions stand out so much so that, yes, that it has no large scale resolution and never had any animated sequels or remakes which is disappointing, alongside the fact that original releases of this are now very old DVDs, and were never in the United Kingdom. This also includes the likelihood of finding the ADV Manga translation of the manga adaptation, which will probably only be found by readers through pure luck and an excavation through countless second hand dealer boxes and warehouses of stock for long dissolved companies. One has to gnash their teeth, as I have, when the material is as compelling as this and wish it had a lot more attention drawn to its virtues.

 


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1) MyAnimeList page for Ou, Natsuki.

2) Takawiki entry on Ou Natsuki.

3) Weblio page on Natsuki Ou. [Japanese language]

Saturday, 20 July 2024

#277: Casshan - Robot Hunter (1993–1994)



Studio: Tatsunoko, Artmic

Director: Hiroyuki Fukushima, Masashi Abe and Takashi Watanabe

Screenplay: Emu Arii, Hideki Kakinuma, Hiroyuki Fukushima and Shō Aikawa

Based on Neo-Human Casshern

Voice Cast: Takeshi Kusao as Tetsuya Azuma / Casshan, Yumi Touma as Luna Kozuki, Hirohiko Kakegawa as Admiral Montgomery Dr. Lester, Ikuya Sawaki as the Narrator, Issei Futamata as Akbone, Isshin Chiba as the Operator, Junichi Sugawara as Barashin, Juurouta Kosugi as Commander Tork, Keaton Yamada as Dr. Kotaro Azuma, Kenichi Ogata as Elder Asari, Kenji Utsumi as Buraiking Boss

Viewed in Japanese with English Subtitles

 

Tatsunoko, over its decades of existence since Tatsunoko, has been retelling and rebooting its franchises repeatedly, always trying to keep them in consciousness, and to their credit, they take artistic risks to do this. It is not just the nostalgic market or all the video game tie-ins over the years, but how their retellings of their most popular characters over the years can vary from the pretty radical, or in a case like this, at least stepping up to the new decade they were made within. It does not always work - rebooting Speed Racer (1967–1968) in the nineties led to an animated series Mach GoGoGo (1997) which most may not know of, a take which told one giant race for a large portion of its length alongside changed the character dynamics. Some have been really drastic, like Gatchaman Crowds (2013/2015), readapting its tokusatsu team dynamic that some may know from its Westernised Battle of the Planets form, and turning it into something which striped the costumes, changed the tone, and was a superhero series over two seasons about mobile phone and online technology's potential to corrupt but also do good. Casshan himself has had some really idiosyncratic takes, created in 1973 as a superhero of android form defeating the robot empire of Buraiking Boss, who have enslaved humanity as this nineties re-adaptation sets up.  I think if I was to return to it, I would even defend the 2004 live action film, which was done in then-era CGI green screen with more emphasis on philosophical dialogue, for at least trying to be different. The 2008-9 Casshan Sins adaptation is the more radical for being a depressing epilogue to the original story, suggesting Earth is doomed anyway, as there is a rust-like virus even kills robots, and Casshan has to accept he is to blame for it over the series.

Robot Hunter is the least radical of the three, closer to its source premise even if with dashing of more adult content for the straight-to-video market, four half hour episodes released between 1993 and 1994, compiled into a feature length work for the Western Manga Entertainment release. In the world, robots have taken over and enslaved humanity, effectively predating The Terminator in the 1973 source material if with the caveat that, rather than kill us all, the Buraiking Boss realised we could be useful as slave labour in his robot factories. Casshan is spoken in reverence here, before his real introduction, as someone who will save humanity. He is actually Tetsuya Azuma, who in this story was a young man who willingly sacrificed himself to place his consciousness into an android to fight the Buraiking Boss, someone who, as in a lot of Japanese anime in terms of moral complexity, saw the only solution to preserve the Earth's natural resources and save the planet was to take over the planet.

The biggest issue with this adaptation is its length. It is nearly two hours long altogether, but if ever there was an anime that needed more episodes or lengthier ones over the forty minute mark even, Robot Hunter could have done with more elaboration on plot details. His father created Buraiking Boss whilst his mother's soul, literal and not metaphorically, was preserved by Buraiking inside a mechanical swan who without him realising she is passing her son information on his plans. There is enough in that in it, let alone the other plot aspects, to add greater melodrama to the proceedings. There is enough here even in this simple premise to pull form for at least a few more episodes, to elaborate on its science fiction premise, not just Casshan himself, accompanied by his android dog, man's best friend with flamethrower abilities, but also the human resistance. They still have enough forces and resources to fight back around the globe, but having to fight on the back foot. This includes the female lead Luna Kozuki, a love interest from Casshan's past that is yet emphasised as a member of the human resistance who is capable of handling herself.


She does emphasise the few moments of edginess this adaptation has too, not just the fact that, even in the apocalypse, she can dress resplendently in short skirt and immaculate ponytails. More telling alongside the few moments of blood, it is from an era where if even Chung-Li, the Street Fighter 2 video game character, had a gratuitous shower scene in the (uncensored) version of Street Fighter II: The Animated Movie (1994), and there is a blatant one here for Luna. That is crass to have to point out, but whilst she thankfully has enough moments of being a competent heroine herself, Robot Hunter's more curious aspects are these nudges of adult content which stick out more because most of this is not close to the edgier titles Manga Entertainment were realising in the United Kingdom for the "beer and curry anime" image on videotapes. Most of this could be shown to a younger audience than the one it has for a few scenes, rated as suitable for twelve year olds in Britain, and with content in live action that would be fifteen certificate if still tamer than most action films at that rating. Barring the few nude scenes, the grittiness of seeing people shot by the villains, and one revolutionary's unfortunate end, crushed under a bridge girder with lots of raspberry jam around him in one moment in episode three, it really is not a gritty adaptation whatsoever, with the robot enemies effectively allowing one to get away with cartoonish violence. Maybe it is over thinking this when the bar for edginess, even in terms of additional swearing added to the English dubs from Manga Entertainment, but it feels like a concession with some of these scenes for this release. The shower scene especially feels like fan service for the sake of it.

The actual production is solid, though this is a case where three directors and four screenwriters does evoke, even if not necessarily the issue here, of a title which lack a complete voice of one figure. There is Shō Aikawa among the screenwriters, once a notorious screenwriter of ultra-violent work who became a more acclaimed one, but there is also the consistent voice of Yasuomi Umetsu as one of the production's two character designers. Notorious for his work in hentai, and titles like Kite (1998) that could only be created originally under that genre, Umetsu is nonetheless well regarded for his craft and detail, and alongside Tomonori Kogawa as his co-character designer, you get a then-update to the franchise which is good and would have been spectacular to image with an expanded narrative which let the pair take the designs they had further. Even Luna's character design, despite my joke about her immaculate costume jarring against the world, is still memorable, alongside whoever (including other designers on the title) who decided to give the Buraiking Boss a Goth female robot henchwoman, looking like cyber harlequin in black eyeliner. (For obvious reasons as well, with its elaborate action scenes, the mecha designers and animators also deserve their credits for their hard work too). Working with Tatsunoko, the studio Artmic are a product of this era, with their last work in the late nineties. Their catalogue of films and straight-to-video work is a cornucopia of nineties and eighties anime aesthetics and tropes in a filmography, from Bubblegum Crisis (1987-1991) to Genocyber (1994), always collaborating with other studios on their projects.

All my issues are with the plot structure. The plot as it is mapped out makes perfect sense - setting up the world and Casshan, with the final conflict as played here between him and Buraiking Boss as well done as you could hope - but is more the sense we could have done with more story beats. There is teased more androids with the ability to control the ecosystem, living on an isolated island, who sadly never properly appear, and the middle of the production, episodes two and three, could have been have multiplied and increased into more tangents and depth to details like these figures, from episode three, or the main characters themselves. Casshan himself, alongside the limitations of his body, including requiring solar energy to power, has the additional primary crisis of whether he will lose consciousness and become a killing machine, whilst Luna, from the original series, has the conflict of needing to both help save humanity, but naturally concerned for the man she loved and hoping for the likelihood of him becoming Tetsuya Azuma again once the fight is over. There could have, in general, been more elaboration on the scenario, more emphasis on the human rebellion and the Buraiking Boss' forces, including a general sense of the grit and stakes at hand, especially with the uncomfortable idea leant into Buraiking's desire to replace humanity comes from his belief we humans will just destroy our planet, our failure to preserve it causing his existence to be. The slightness of some straight-to-video works has been a problem I have seen in quite a titles, and sadly this is a case, where everything here is perfect and could have been spectacular even as just a fun OVA, but we are just missing enough detail to nag.

Friday, 31 May 2024

#276: Venus Wars (1989)

 


Studio: Kugatsusha

Director: Yoshikazu Yasuhiko

Screenplay: Yoshikazu Yasuhiko and Yūichi Sasamoto

Based on a manga by Yoshikazu Yasuhiko

Voice Cast: Katsuhide Uekusa as Hiroki Senō, Eriko Hara as Susan Sommers, Gorō Naya as Gary, Hōchū Ohtsuka as Will Harris, Kaneto Shiozawa as Gen. Gerhard Donner, Shūichi Ikeda as Lt. Geoffrey Kurtz, Yūko Mizutani as Maggie (Margot Nakamoto), Yūko Sasaki as Miranda Cocker

Viewed in Japanese with English Subtitles

 

You’re more dangerous than the tank.

Until 2015, director/animator/manga author/character designer Yoshikazu Yasuhiko retired from animation after Venus Wars. For a long time, this was his last directorial work, an acclaimed figure who is important for numerous positions in the seventies and eighties era of anime, including his involvement for the original Mobile Suit Gundam TV series in 1979. Admittedly, weirdly, despite his directorial career being straight-to-video and theatrical films that would have been seen as easier to sell at a time when TV series were not, we in Britain never get his work with great ease beyond Venus Wars itself. I can proudly say, as evidence of this, my first viewing of Venus Wars, despite being truly of the DVD generation of anime fans of the 2000s, was a Manga Entertainment videotape found in a charity shop, viewed on my grandmother old VHS player, with the stickers and catalogue of their titles all intact inside the plastic case.

This is a case of a small narrative within larger science fiction world building, how in the past established in opening narrative, an ice asteroid hit the planet Venus, changing its atmosphere into one which could make the planet habitable by Earthlings. Unfortunately, whilst civilization has developed, and in a funny touch in a background detail, is a far flung future where the musical The Wiz is still popular and performed, the habit of humanity for war is still here, as the story itself is set between a civil war between those for Ishtar and those of Aphrodita. In a world tense enough that Earth reporter Susan Sommers is given a gun alongside her camera by her contact when she reaches the planet, she and a team of battlebike racers, a motley group of punks with our headstrong lead Hiro, will find themselves dragged into total war when the Aprodita city capital of Io is taken over by Ishtarian forces entirely.

The eighties’ last year, including the weight of eighties anime production, is seen in all its splendor here alongside the synth driven J-pop, a film whose view of war really, sadly, is still relevant as the leads are forced into the front line as bystanders, the beauties of the metropolis like the shopping mall not safe from the ravages of war, and gunfights break out in the streets as Ishtar take over Io but loyal civilians are fighting to regain control. There is some humour, even Andrew the cat, the pet of Hiro’s love interest Maggie who is always hungry, especially when she forgets to get him cat food, and tries to give him a raw fish and a slice of bread in his dish, but even that joke is set in the context of her having to get shopping in a place now with curfews by the invading leaders. This is very serious action sci-fi as the battle bike team, when they decide to blow up an Ishtarian tank for revenge for parking on their battle bike stadium, kick off their involvement in the rebellion against the occupying forces as a result of this decision. Barring their one female badass named Miranda, they are guys out of their depth in a real war even if the older mechanic they are helped by is smuggling real firearms in the midst of this, Hiro himself among them a brash hothead who is stuck in the midst of this with no sense of duty until he sees the full issue of his home city being taken over.


Alongside one homophobic bit, which is out of nowhere and leaves a sour taste to a solid film, the real issue many might have is Hiro may be unlikable. He is quite angry and hostile for the sake of it most of the film, an arrogant figure even when he is entirely out of his depth, and when Susan the reporter and the battle bike team step back in the narrative, he is the figure meant to be followed as he will end up in the rebel forces hiding in the desert, forced to serve against his will initially until he realizes the severity of the situation, including Maggie’s life under threat in Io which changes his mind. This is, whilst a film with a potent theme in itself, also a work emphasizing its action scenes, which means that the plot is very simple barring the small details. It does not really even have a true antagonist – one is set up, leading the Ishtar forces, but he is just a grunt in the wider war machine for their side, out of his luck as attempting to keep Io starts to be a struggle. He is close to even being caught entirely were it not for someone not knowing how to fire a handgun, so he is as human as everyone else in the proceedings.

There is one interesting, and very curious experimental touch, a scene of real recorded footage of a vehicle of a desert location, to represent a camera strapped to one of the sci-fi monobikes, which involves animated figures drawn on the images. It is an odd but stand out attempt at experimentation, but for the rest of this theatrical feature, Venus Wars is very solid, very accomplished animation. Considering this was original a manga by Yoshikazu Yasuhiko himself, there is a sense of him really caring for bringing out its story into the other medium fully, especially as this alongside the film Arion (1986) came from writing manga first which worked as pitches for the filmic productions themselves1. The composer, to really emphasis the production’s scale, is also Joe Hisaishi, who is already at this point working on the likes of My Neighbor Totoro (1988) and Beat Takashi Kitano’s first film when he contributes to this film. Most of the potential issues with Venus Wars is general is Hiro himself, and that feels befitting if you can expect this story idea of even a punk, one who is immature and not always someone you want to hang around with, having to grow up as he will when life is under threat. It is admittedly telling the studio behind the production, Kugatsusha, only made one other production with nothing else – also directed by Yoshikazu Yasuhiko, it was The Poem of Wind and Trees (1987), a yoai straight-to-video drama, adapting a culturally significant Keiko Takemiya manga from the seventies, about a romance between two students at an all-boys boarding school in late 19th-century France. With Venus Wars produced after, there is the telling sense that, whilst an admirable production, it took so much to make the studio stopped existing afterwards.

Yasuhiko is known for being quite self defeating on his work, despite his eighties directorial work being acclaimed in the modern day, with his belief that on Arion, a fantasy epic based on Greek mythology, was made by himself “in a half-dead state”. For a time in Japan, he even kept Venus Wars off from being physically released on the likes of DVD with a very down attitude to the production1. His retirement, instead focusing on a career as a manga author in the nineties, including works based on both the life of Joan of Arc and Jesus Christ, clearly came from a sense of burn out which looked to end a short directorial career were it not for returning in 2015 with Mobile Suit Gundam: The Origin (2015-2016) as chief director. Likely to be his last film will be Mobile Suit Gundam: Cucuruz Doan's Island (2022), but that is idiosyncratic as it is an adaptation of an infamous episode of the original Gundam animated series, one which needed to be outsourced with notorious animation issues, that Yoshikazu Yasuhiko felt had themes and a story worthy of a re-adaptation. That in itself tells a lot of his attitude to his work, and whilst Venus Wars is not perfect, I already see a strong figure in Yasuhiko who has to be admired for his craft.



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1) Interview with Yoshikazu Yasuhiko on Gundam: The Origin (Animage, June 2015/Vol. 444). Originally printed in The June 2015 issue of Animage. Translated into English translated by Hyun Park and published on Wave Motion Cannon on January 31st 2017.

Saturday, 25 May 2024

#275: Dominion Tank Police (1988-1989)



Studio: Agent 21 and Toshiba Eizo Soft

Director: Kōichi Mashimo

Screenplay: Kōichi Mashimo

Based on the manga by Masamune Shirow

Voice Cast: Hiromi Tsuru/Toni Barry as Leona Ozaki, Masaaki Ohkura/Steve Graf as Al, Ichirō Nagai as The Chief/Jesse Vogel, Jouji Yanami/Marc Smith as Buaku, Kōji Totani/John Bull as Mohican, Michie Tomizawa/Alison Dowling as Unipuma, Yūko Mita/Alison Dowling as Annapuma, Takkō Ishimori/Peter Whitman as Father (Chaplain), Yūsaku Yara/Sean Barrett as Brenten

Viewed in English Dub

 

Most will know Masamune Shirow for Ghost in the Shell, his 1989 manga which gained even further traction when the animation adaptations, in a variety of tones, started from Mamoru Oshii's 1995 theatrical film. Appleseed, his 1984 manga, had a few adaptations over the years as well. Dominion, alongside the fact that the original manga surprisingly only has one single volume in the end, completed over a year from 1985 to 86, and a few additional stories written after that time, may have been sadly become marginalised in his career. This is a shame as for this adaptation, this takes the route of a more overtly humorous but still dystopian science fiction work in his career. It may have not aged well for making jokes about police brutality, as this opens with the tank police comically having a suspect on a chair with a live grenade in his mouth for information and slapstick, but that feels like a deliberately absurd sense of humour which has unfortunately seen the decades after make it less comfortable. What has still stayed timeless, unfortunately but with weightier relevance, is the setting of Newport, Japan, where the environment for the entire world has collapsed, causing the atmosphere to become toxic until civilisation adaptive a natural resistance, and the police have been forced to have an entire division with military tanks to deal with the crime rates.

Despite the tone, including an extended gag (literally) of inflatable phallus being used as a police deterrent, the context for Dominion's setting, the severity against the humour, is one of the most interesting things here out of the gate, which is apt for how Ghost in the Shell, in its own variety of tones, had a lot to work with through its own interpretation of heavy science fiction themes. The atmosphere is decimated, leaving the air outside is toxic, as public service announcements warn of even if everyone has a resistance when the clouds roll in. Even if the first two episodes have a clear sense of humour, that its McGuffin is that a group are trying to steal urine samples from "healthy" people, the context is still salient and meaningful even in a more cartoonish presentation like a good sci-fi story should be able to, especially as the samples were taken from are those without the resistance of the toxic atmosphere but the physical health from a time before.

That your sympathetic heroes are the tank police, who stick said live grenades into suspects' mouths during interrogations, or set up spin the wheel game shows with them with throwing knives, is a sense of dark humour and a sense this is a Japanese production taking a gleeful humour to the trope of on-the-edge police. From director-screenwriter Kōichi Mashimo, it is in a context of depicting a form of police that is deliberately absurd, rather than realising how history would go after 1988 in the West particularly, and that makes this a lot bleaker humoured even if these particular officers are actually likable. Into this is our female protagonist Leona, a former motorbike officer who is transferred over to the group, initially viewed with hostility by their headstrong head Brenten. Another younger male member Al develops a crush on her, and despite the incident that sends their captain's beloved tank to the scrap yard in the sky during training, from its scrap metal comes Bonaparte, a mini-tank who is clearly a predecessor to the Tachikoma tanks from Ghost in the Shell, as cute military weaponry, that Leona can use with greater ease with the advantages of being a squat and faster vehicle in the team that suits her driving skills.


Whilst this straight-to-video production will get more serious with heftier themes, Dominion is a comedy at heart. It feels like the prologue to what should have been a longer franchise that could stretch this inherently fascinating premise further - New Dominion Tank Police comes in 1993-4, but sadly Tank Police Team TANK S.W.A.T. 01 (2006) by Romanov Higa, a one-off with 3D character designs, faded into obscurity and was clearly not well received, with no other adaptations beyond this let alone actual manga pages written. A shame, as the juggling of heavier themes with humour makes a good change, where despite all the property damage, including legendary pieces of art and historical artefacts in the second half, it is played with a madcap tone exemplified by the sympathetic antagonists, Buaku who is revealed as an artificially created android, and the two women who became the poster cat girls for this entire franchise, literally as they are superhuman anthropomorphic cat girls, Unipuma and Annapuma, who help cause mischief and mayhem. Buaku himself does get a weightier back story involving a portrait which used him as a subject which had more to it than others may know, but they still are part of the humorous tone. Even the English dub, which glibly steers the dialogue into more broad humour, and obsessed with the human urine subplot as an excuse to use the word "piss", is really fun even when it clearly breaks from the script. Whether it is letting the actress Alison Dowling behind the cat girls play with Jane Austin era English accents for a joke parodying Austin era stereotypes, or Peter Whitman as the Christian chaplain officer who talks of Christian forgiveness but is gleeful for mayhem, the British made Manga Entertainment dub, unlike some others which are funny for the wrong reasons, still shines.

The first act really works setting up the tone, dealing with Leona's first days and first encounters with who is being sent to get urine samples, something whose plot is ever fully explained, either as a joke or that there was an ongoing plot with the mafia group wishing them which never came to be. It does not take itself seriously, such as those aforementioned phallic police deterrents, or the complete disregard for property damage even if, in another context, the jokes about severe police tactics and arguing with the female major, clearly inspired from the American action films from the eighties being exaggerated here, would have aged badly now without that context. The last two episodes get more serious, with Buaku's back story and him teaming up with Leona when a suspicious private mercenary force get involved, which allows the world to get new layers. The juxtaposition is helped greater by the aesthetic of the era; we are nearing the end of the eighties and a golden era for hand drawn anime just from the mechanical designs in this production, but also in terms of this being a comedy sci-fi still set within a grungy metropolis which fully embraced the type of sci-fi which lead to cyberpunk. This is a comedy which is still set in a place you would not normally have for a location for this type of story, the rundown nature of the futurescape noticeable in that, for all its luxurious streets, it is barely functioning with its crime rates and poisoned landscape.

Strangely the first Dominion adaptation is split between two production companies, neither with large filmographies at all. Toshiba Eizo Soft was mostly a distributor, only doing production on this or two pieces of a horror anime long forgotten despite the manga being well regarded, called Karura Mau, an enticing one of young female shaman dealing with supernatural forces, beginning with feature length story, and then followed by a six part straight-to-video series. Agent 21, who worked on these titles too, were producing more mostly straight to video work, including hentai, some action, and Dirty Pair: Flight 005 Conspiracy (1990) for that legendary franchise, as well as infamously Dark Cat (1991), a horror anime that is not well regarded. Judging from the time periods of their collecting, tiny filmographies, all their titles come from that golden age of eighties anime and the straight-to-video boom for the medium, with the sense that as time went on they could not last. This is not to mention the end of the eighties Japanese bubble economy expansion that allowed straight-to-video culture to flourish, including live action genre films, collapsed into the early nineties, and whilst studios could survive into the new decades, and straight-to-video work was still alive and healthy up to the Millennium, I suspect these two studios were casualties to the market. Director-writer Kōichi Mashimo however was able to keep going, even founding the studio Bee Train, with his career including a series of television action series with female protagonists capable in gun shootouts like Noir (2001), the first of these. Whilst he had not really directed much into the 2010s, effectively retiring with Bee Train not creating any more productions when he stopped, he had a prolonged career from the seventies over a good few decades that outlasted the studios behind this production.

The set up for a wider world thankfully comes in New Dominion Tank Police, but already I get the sense this franchise could have been expanded further from the premise, which I think is a positive compliment to Dominion. Arguably one of the bigger reasons Dominion is obscurer now, alongside how significant Ghost in the Shell became in the West over other Masamune Shirow titles expect Appleseed, both in its animated adaptations but the original manga being a staple of the manga section of bookstores, is that this animated adaptation has not really being readily available. Lost to the online rips, and the Maiden Japan DVD release of the sequel long out of print in the USA, it is disappointing with the virtues it has that Dominion itself is not as readily available when it is very digestible and memorable.

Wednesday, 3 January 2024

#273: Cyber City Oedo 808 (1990–1991)



Studio: Madhouse

Director: Yoshiaki Kawajiri

Screenplay: Akinori Endo

Voice Cast: Hiroya Ishimaru as Shunsuke Sengoku, Kaneto Shiozawa as Merrill "Benten" Yanagawa, Tesshō Genda as Rikiya "Goggles" Gabimaru, Emi Shinohara as Remi Masuda, Kyousei Tsukui as Versus, Mitsuko Horie as Kyōko "Okyō" Jōnouchi, Norio Wakamoto as Juzo Hasegawa

Viewed in Japanese with English Subtitles

 

Madhouse would have success with Wicked City in 1987, one of their more infamous titles which helped when its director Yoshiaki Kawajiri pushed for a theatrical release and it paid dividends for the studio1. That was however an adaptation, based on the work of author Hideyuki Kikuchi, and with Cyber City Oedo, Madhouse and Kawajiri decided to create their own original intellectual property, one which was meant to be a multimedia one. This came to be true as there was a video game, the 1991 game for the PC-Engine CD-ROM², and a novel1. Cyber City itself, made for the straight to video format, was only to last for three forty plus minute episodes, never leading to anything further, but still became a cult anime in the decades after, even if by way of alternative dubs and music tracks being created for the images as we will get into.

Oedo is a cyberpunk tale where, with criminal sentences possible to reach longer than the average human lifespan, prisoners are forced to live in the orbit of space, presumably in a way to extend their lives to suffer for their cybercrimes. Three prisoners housed in an orbital prison are offered an alternative by Juzo Hasegawa, a police chief, that they can reduce their life sentences for each criminal they bring in, with each having to ability to return with life on Earth but with explosive neck collars permanently on that, able to be timed, prevents any prisoner to take this offer to flee once they are back in public. This explicitly nods to period chambara tropes places in the future as "Oedo" is likely a reference to "Edo", the original name for Tokyo, whilst in Japanese history, the weapon they are all assigned, jitte, if a science fiction version of a weapon, with sai-like blunt ends, that was used by police in Edo-period Japan. Beyond this, the straight to video series is a hyper-exaggerated world, where in episode one, the main location is a space-scraper, a skyscraper so comically impractical in height, now in orbit at the top, that if the central threat managed to disable the gyroscope fully and cause it to fall, it would have led to a natural disaster of cataclysmic proportions. This has a variety of tropes and clichés of this type of “cyberpunk” of androids, cyborgs with psychic powers, and one of our leads having monomolecular wire, a concept the likes of author William Gibson, a huge figure in cyberpunk fiction, among other writers were obsessed with where you have weaponised wire so sharp on a molecular level that it could cut through anything, even through the neck of a cyber enhanced saber-toothed tiger. The leads, interconnecting as regular characters, however do get the starring role each for the three episodes, Shunsuke Sengoku the lead for episode one in the space-scraper. Sengoku is your typical hothead, who is heroic as an anti-hero figure but also anti-authoritarian, with a love-hate relationship with Juzo and especially against the sentient computer that occupancies them. This computer is arguably the fourth lead and deserving it, as the deadpan retorts in the Japanese dub are very funny, all from the perspective as an AI which cannot understand some of the insults thrown at it, such as when it has to explain how, with an internal geo-map system, it cannot possibly “get lost” on command. For episode one, with Sengoku and his constant argument with this robot, you get a great first episode to begin this work, where the serious tone in spite of how absurd this is in truth works fully.


Rikiya "Goggles" Gabimaru stands out as a character that would rarely get to be a lead in an anime, an older man if with a Mohawk, the more conventional of the noble anti-heroes despite his visual look.  His is the type of macho melodrama, which is secretly sentimental and melancholic if filtered through acion tropes, encountering an old partner of crime who was also his old flame, involved in a conspiracy involving the corrupt military project of psychic robots. The owner of the monomolecular wire, and lead of the third episode, is Merrill "Benten" Yanagawa. Benten inherently stands out of the cast as, among very distinct characters in the history of anime, even minor ones, you have here an ultra androgynous final lead, a really distinct figure who is probably the most iconic for the whole production, bringing up a combination of glam rock feminization, with red lipstick and hyper feminine features, with kabuki aesthetic and a shock white mullet, aged in designed but entirely timeless. His episode also is the most idiosyncratic even in a very stylish and creative production, in that this brings horror tropes into science fiction with artificially created vampires. The result of this brings a gothic and moody sensibility to the proceedings with the first ounces even of tragedy to the production, as it involves a woman cryogenically preserved doomed in this life forced onto her by another, as it ups the gore in imagining an undead individual being driven out an airlock in space. It is this episode particularly where the show's ability to be serious despite also being ridiculous shows the virtue of this tightrope act, intentionally and unintentionally.

It is a ridiculous anime in a good way, where we are dealing with a premise where there is never a moment stopping to question its own logic or feeling contrived in a way that undercuts faith in the material. Cybernetic saber tooth tigers is a high watermark in the absurd, as mentioned earlier in the review, but found in episode three, this takes it further with them kept in a cryogenic hub in tubs among three hundred year old patients, a place in outer space connected to a hospital by a space elevator, and armed with lasers, with the anime managing to add more flourishes to these sort of moments. This is throughout each episode with all these "questionable" moments becoming highlights alongside the tone and style of the work winning you over. The seriousness of the production helps, feeling like the delirium usually found in a video game from this time, and helping this is how this is Madhouse at their highest of quality. Yoshiaki Kawajiri is an insanely talented figure in anime, even when he is in the animation department after his directorial career seemingly ended into the 2010s, but as much of the virtues is the entire staff too, where your mechanical animation director for an example is Takeshi Koike, the future director of Redline (2009), one of the most underrated theatrical anime in need of greater attention and showing where his work here before came from.

The audio is its own curious history for the OVA. I watched this in the original Japanese version, but the history needs to be marked how, whilst Manga Entertainment bought the license with great interest, they took their own decisions which added more to the story beyond a good pulp anime. They were known infamously for "fifteening" their dubs already, where to increase the age rating with the British film classification for all physical home releases, they added swearing into the dialogue alongside adding their own flourishes. This is an idiosyncratic production however in that they went further in changing the music track. I like the moody synth provided by composer Kazz Toyama, but if you are talking of Cyber City Oedo, specifically to its British release as the Central Park Media/U.S. Manga Corps release decided to not go forwards with this choice in the United States, you have to talk about this version as it is part of the legacy in the West. Rory McFarlane's contribution, combining hard rock, thrash metal and synth, even influenced by Mountain's Nantucket Sleighride (to Owen Coffin)1, is a distinct score to hear, and thus it is worth talking about too as a highlight even heard in snippets. For Kawajiri himself, this is getting into the golden period of his career between the late eighties to the 2000s, one where you see here that, for all his notoriety with certain titles for their transgression, what his trademark was, whether the screenwriter of the story or not as in this case, his trademark where these kinetic stories of larger than life figures, in larger than life scenarios, which never for all their moments of absurdities feel entirely a high quality in grandeur for this era of pulp anime storytelling. Even Ninja Scroll (1993), which shared in the more notorious content of his career, showed this and, in spite of the knowledge Cyber City Oedo was not the biggest hit as Manga Entertainment hoped for1, that would benefit from the virtues found here, in a period chambara tale, and gain even bigger status in Western anime pop culture among the other titles Kawajiri would helm.

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1) Taken from the documentary Inside Cyber City Oedo (2020), directed by Andy Hanley.

Tuesday, 21 November 2023

#269: Maris the Chojo (1986)

 


Studio: Pierrot

Director: Motosuke Takahashi

Screenplay: Tomoko Konparu and Hideo Takayashiki

Based on a manga by Rumiko Takahashi

Voice Cast:

Japanese: Mami Koyama as Maris, Jouji Yanami as Murphy, Junpei Takiguchi as Colonel, Sumi Shimamoto as Zombie Sue, Toshio Furukawa as Koganemaru Matsushita

English Dub: Sharon Holm as Maris, Dominic Taylor as Rogane, Harry Ditson as General, Kerry Shale as Murphy, Stacey Jefferson as Sue

Viewed in English Dub

 

Rumiko Takahashi is one of those huge names in Japanese pop culture, a huge author in manga since her beginnings from 1975 under the guide of Kazuo Koike and 1978 professionally, and like so many like Go Nagai to Koike himself, there are the titles which became her calling cards and other obscurer ones which also managed to get animated adaptations due to the status Takahashi gained. For Takahashi, obvious bigger hitters include the Ranma ½ and Urusei Yatsura franchises, whilst Maris the Chojo, also known as Maris the Wonder Girl or Supergirl, was a one-shot manga from 1980, part of titles which would be collected under the Rumic World reprinted sets of short stories years later. A beautiful looking opening in outer space introduces the titular Maris, causing one to presume this is a serious action sci-fi story in which this figure, a space bikini wearing space cop who has to stop crimes across the galaxy in this well animated eighties production. What it also turns out to be is a comedy as Maris has the worst of luck despite her talent for terrorizing evil doers.

Maris does have a tragic back story, a riff on Superman to befit an alternative title for the Central Park Media release when they sold this on VHS, where her surviving species were forced to become intergalactic refugees when their planet imploded, but mostly this follows a trope that works exceptionally in anime when it succeeds, that of the hero/heroine who is hopeless and out of luck we sympathize with. With the strength of more than six humans, as all her species, the choice of bikini is less of note than the bindings she has to remove to be able to use her full strength, allowing her to kick alien goons to the other side of the room and causing villains to literally urinate themselves in fear, but also leading her to accidentally break her entire ship when she forgets to put the restraints back on. With a talking seven tailed fox helper named Murphy at her side, able to transform into anything if in sevens only, and amusingly given a broad Irish accent in the English dub, this is clearly more playful in tone when the story proper begins, and I find it sad this was never expanded beyond its one-shot nature originally, as these characters immediately have a lot to work with.


Including two extended music video sequences, the first on an intergalactic beach resort with a Jaws parody and a bandaged mummy enjoying their sunbathing, this is a farcical action comedy where our space cop Maris is sent after a kidnapped son of a billionaire. It is more of a character piece as this is a trope as old as time in anime, that of the hapless hero constantly in debt, her family all having restraints which they forget to keep on, leading to property damage their daughter has to pay off alongside her mother’s shopping sprees, whilst her diminutive (i.e. pixie sized) boss has debts from every spaceship they have lent her she keeps breaking or letting get destroyed. Maris is sympathetic, even if her fantasies of marrying the kidnap victim are less romantic but for all the money he has. She is someone forced to take other jobs on vacation because she is constantly broke, even tricking horny male customers with her good looks to actually pay for a human taxi service where she just carries them, and even in her imperfect form, she is the kind of lead you get so much sympathy from as a lovable goof. This is added to by both being ahead of her time as an ultra strong female character and also because, metaphorically, characters like this in anime even in fantasy settings cannot help but suggest their real life counterparts. More so this as the daughter and sole breadwinner to a family constantly being hassled by phone calls from her parents needing money, Maris is s single woman having to put up with debts, even with the equipment for her job that gets damaged by pure accident, and finding it sucks like if for anyone else in a less fantastic job who could have read the first ever one-shot manga.

She is of that time as well as, visibly, another influence on this story was female (joshi) professional wrestling, which was a previous job for Maris alongside the villainess making the reference explicit; stuck with a broad southern accent in the English dub like too many did, this figure of Sue is noentheless another sympathetic figure from the same planet as Maris, who for her scheming just wants to buy her own elaborate lair, a former in-ring rival to Maris who also like to get payback from previous loses likely involved in their history. This has aged like fine wine as a joke, as the legacy of women's wrestling in Japan has gained more recognition and burns brightly still decades later, but it also plays to the fact that, as another eighties franchise Dirty Pair was explicitly inspired by female wrestling too, when coming up with two female space mercenaries, Maris also shows when this spectacle in Japan was a huge pop cultural phenomenon too that was influencing other mediums too. There is a rematch in the squared circle in the climax between the two female figures central to this story, and what little we get here from Studio Pierrot is clearly them having fun. A studio with a long history in the medium, the creators were indulging here in the positive way like so many of these one-shot productions, getting in references like to Star Wars characters in the background you would not be allowed to get away with in later decades, due to the stricter copyright practices that would come in, to the end credits having faked outtakes, all of Maris and other characters tripping, getting injured or even blown up. As a one-off OVA, sadly, you cannot go further than this in speculating where this could go with the central character, and in this case, there is also the knowledge Rumiko Takahashi only wrote and drew one single manga story for this, not a vast volume of chapters. As with so many of these titles we could have gotten a longer OVA series if not a TV series, only with the knowledge that the material this adapts was not as long either to consider, there is enough to admire, but it leads to feeling like a taster to a work you can only imagine the vaster adventures of.

Friday, 3 November 2023

#267: The Ribon Double Bill (2001)

 


Good Morning Call (2001)/ Time Stranger Kyoko: Leave it to Chocola! (2001)

Director(s): Masatsugu Arakawa (Time Stranger Kyoko: Leave it to Chocola! (2001))

Screenplay(s): Fumihiko Shimo (Time Stranger Kyoko: Leave it to Chocola! (2001))

Based on the manga by Yue Takasuka (Good Morning Call)/ Arina Tanemura (Time Stranger Kyoko)

Voice Cast:

Good Morning Call:

Eiji Moriyama as Hisashi Uehara; Yuka Tokumitsu as Nao Yoshikawa; Chiaki Shiino as Rumiko Ooizumi; Maki Saitou as Marina Konno; Masami Kikuchi as Kenji Asai; Masami Suzuki as Haruhi; Mayumi Honda as Nanako; Michiko Neya as Yuri Uehara; Ryo Naitou as Jun Abe

Time Stranger Kyoko:

Jun Uemoto as King; Rumi Shishido as Chocola; Taiten Kusunoki as Widoshiku; Eiji Takemoto as Subordinate B; Junko Takeuchi as Subordinate C; Keiko Toda as Akino Jiro; Makio Inoue as Toshito Kutajima; Mitsuo Iwata as Shinichi Hasegawa; Ryo Horikawa as Ranmaru Mori; Shigenori Yamazaki as Subordinate A; Takeshi Aono as Hokubei

Viewed in Japanese with English Subtitles

 

So much animation exists in the Japanese industry that you can dig up real obscurities, helped considered when they are being preserved online, factoring in the independent work, ephemeral work and animation done as one-offs and/or promotional content for manga. For today, the following two pieces are based on manga published in Ribon, a manga founded in 1955 for the shōjo market for young women and adolescent women, with the following two incredibly diverse and representing two different sides of the coin from the monthly magazine in terms of genre. The first, Good Morning Call, is a one-off nineteen minute story adapting the work of Yue Takasuka. This manga, interestingly, was able to return after its first arch, published between 1997 to 2002, to both have a sequel manga, but also a wider potential audience with a 2016 television series adaptation, one followed by a 2017 sequel series have been both available through Netflix, allowing for people unaware of the source to see this story in a form.

Alongside free promotion of a PSOne controller at one point, the male lead Hisashi constantly dying in that scene in an RPG to a frost dragon, this was as much a work clearly made for the fans near the end of the first manga's final chapters in 2001. It would have been a chance to see this story of a female teen Nao onscreen, finding herself living with Hisashi in an apartment due to circumstances, becoming a couple as the story proper begins. Nao is convinced to help a male friend practice his hair dressing skills on her, having forgotten the actual date of Hisashi's birthday by ten days, becoming what would feel like a single episode in a whole series we never got as she tries to get an apology for her blunder. It is a very fluffy romantic comedy where the jokes lead to the characters, especially Nao, being comically distorted (especially in diminutive "chibi" forms) for cute reactions, including reacting to good clothes and the realisation of how much an item costs. It is a very silly and light hearted toned work, with some ultra cartoonish content, such as a few female characters, such as the elderly landlady, who are insanely short next to the rest of the cast. The composer also has imported guitar solos from the nineties, varying between a 32 bit era video game score to even flamenco guitar that feels New Age.

The short's length sadly means you cannot really gauge where this could have gone, especially with the other adaptation Time Stranger Kyoko: Leave It to Chocola. It is based on a manga by prolific author Arina Tanemura, which was a fantasy sci-fi set in the 30th century. Its titular character Kyoko, the daughter of the King of the entire Earth here, is placed to the side, her story in the manga more explicitly a fantasy tale with heavier stakes, whilst this is entirely about the character of Chocola, a tiny cat girl android who had this eleven minute short all for herself. Still feeling a mere snippet to a longer work, this however shows the premise of the world, where after their anniversary dinner of their meeting, seemingly missed by the King, Chocola leaves the castle to find a new life. The world set up is an interesting mass of western fantasy tropes but said to be in the far flung future, where Chocola is seen rescued from a landfill of discarded androids by Earth's king, and yet has horse drawn carts to be attacked by thieves. It is a very silly work too in its own whimsical way, introducing clear characters from the source, the Smasher bandits the most prominent who have a member named Cream Soda. Chocola attempts to help them out, though she is not to be trusted as a cook unless, needing chocolate to power up, you want everything including curry to have chocolate as a main ingredient.

There is not much to say beyond this, though Time Traveller Kyoko has the more vibrant looking world whilst Good Morning Call is set in the ordinary world and would have to rely on the characters, if you were able to live with them for a while like in the manga, to carry the emotional weight. The transition to live action television for Good Morning Call makes sense with hindsight, even if I could have seen and hopefully enjoyed a version with its comedic animated slapstick, whilst Kyoko including its barely seen lead has a world seen in a glimpse to help its favour. There are many obscurer titles in danger of being lost, and whilst feeling like fragments of series which never came, it would be a shame to not see these titles preserved too. Quality wise, I preferred Time Stranger Kyoko, but the pair together are rewarding as historical titles.