Saturday 24 June 2023

#255: Alice in Cyberland (1996)

 


Studio: Vega Entertainment (Episode 1); Kyoe Sung Production (Episode 2)

Director: Kazuyoshi Yokota

Screenplay: Chiaki J. Konaka

Based on the videogame by Glams, Inc.

Voice Cast: Yoko Asada as Alice; Kae Araki as Lena; Kikuko Inoue as Rucia; Yūko Miyamura as Juri

Viewed in Japanese with English Subtitles

 

Once ago we envisioned entering an isolation tank full of water to enter cyberspace, to defeat hackers masquerading as monsters, as explained here in the opening credits animation to this obscure production. Alice in Cyberland in this particular case this is a tie-in to a videogame which came at the same time. With the scenario worked on by Chiaki J. Konaka, better known for his work on Serial Experiments Lain (1998) and The Big O (1999-2003), the game was a Japanese-only adventure game from Glams, Inc., who also co-produced the anime. They have unfortunately not a prolific list of titles under their belt, and I half suspect with the tale of Alice in Cyberland, just in terms of the second of the two episodes having been M.I.A. in existence, that they took a risk at a time where many groups who had never made games jumped onto the original Sony Playstation bandwagon. With the game and anime released in 1996 together, they unfortunately burnt out, not releasing a lot more else barring a couple more games including for the Sega Saturn.

Twenty years into the future, from this anime’s release, and the titular Alice is playing virtual reality games with her female friends. Establishing a multi-media franchise, the first twenty-plus episode cannot do much but establish her, that with an estranged father, she is a stereotypical anime female lead but one with a talent for computers and dealing with hackers. This is useful in a future, for all its technological advancements, that has greater concern from hackers. Ironically it is the second episode, which was once presumed lost as we get into, which explained the context to make sense of all this, that like Serial Experiments Lain, the internet has become a huge entity where people can exist within it as virtual figures, predating the reality of advancing technology in its own exaggerated way and with the potential to be relevant still. In this case, the concern for episode one is cyber-anarchists from Eastern Europe. It is an odd choice, and it does show a cartoonish air to it, where in causing anarchy to important technology in Japan, they are focused on sabotaging school pools by hacking the disinfecting system for the water, and playing music through people’s headphones to cause violent memory erasing amnesia. The other clear influence on this is clear as a magical girl story, only with an internet theme, so there is an air of complete fantasy to this premise still, trying to make a version of this genre that is decades old into a new era of technology.

There is a virtue to this, where we can literalize cybercrimes with a data eating tentacle monster, alongside providing me with my favorite trope of surreal unearthly worlds the protagonists are sucked into. With its title this is nodding to Alice in Wonderland, the later aspect could have been embraced further, as Alice has received emails from a mysterious figure name Lucia who comes to her aid and provides her the ability to freely enter Cyberland, emphasizing this as a more cartoonish take on the subject than the metaphorical and abstract nature of Serial Experiments Lain’ symbology. As with a lot of anime, it is a premise that has a lot of promised, its take on the magical girl genre of its time, especially with the crowbarring of terms like “disinfection sword” to combine the two, but lovable as an idea. Even in a work which does have fan service, such as the female leads looking like their idealized and most attractive ideals in the online world, it also has a cool female lead as for all her goofball moments this is a very smart and computer savvy protagonist able to get the hints to snoop after cyberhackers, which is progressive in its own way back at a time when the internet was a new and exciting concept alongside virtual reality in the west and the east.

It is however a teaser, which means a lot was left off the table, particularly as in the version I was able to see. Alongside the goofier slapstick in the game cut scenes you see previewing the other part of this production, there are preview to other Glams Inc. games including for the Saturn, emphasizing this anime was always going to be an advertisement for the game. It is here that there was also the issue that the second episode, previewed too, was not readily available to see. Only really becoming available online from October 20211, you become aware that something went very wrong with the production of this anime for the worse, not surprising as Glams. Inc has very few releases after this period in the videogame console generation. (According to Chiaki Konaka himself, they even went bankrupt2). The first episode is nicely animated, with original character designs by Daisuke Moriyama, the author of the original Chrno Crusade manga later adapted into the 2003 series from Gonzo. At first nothing is seemingly amiss with the second episode, starting with how episode 1 ends with repeated footage, and explaining a lot of the context of the world, only to reach its first original scene and everything to be clear. The production dropped in a way I have not seen barring some of the most notoriously disregarded anime I have gone out of my way to see.

Knowing how the later episode was seemingly lost to time, that likely explains why it has not gained the infamy for its animation quality. Starting with the amusingly dark opening where, at a children’s fantasy zone, a figure is deleting anything in his path and traumatizing them online, with no pink dragon or princess safe from disintegration, soon my attention was drawn to the animation quality even in terms of the faces of the leads being differently drawn. Animation faults, especially TV series where one has to get the episodes done quickly, have existed with similar issues, of less than stellar depictions of characters’ face, like they are melting off their necks, and the artistic quality visibly having to take shortcuts, which are usually not this frequent and are removed in the modern day for physical media releases. With absolutely respect for the animators on this, it is obvious that this was a) rushed and/or b) undermined by an unfortunate production disaster, neither helped that this is a promise of a story that is slight. There was a prominent change between two different studios for animation production between episodes; episode one was by Vega Entertainment, whose most prominent work is throughout the Doraemon franchise, a huge one in its homeland, but even with the second company hired for the second episode, Kyoe Sung Production has a prolific career into the decades afterwards3. It instead offers the sense that, having to help finish the second episode, no one is to blame but an unfortunate circumstance where people were forced to produce and release a final episode with this level of quality to it.  

With both written by Chiaki Konaka, the second episode still offers a fascinating premise, of artificial intelligence being able to blend in with humans, but with the danger that this one can replicate infinitely and will need to be deleted to prevent significant damage to cyberspace, even if through a potential skuzzy premise of a young boy one of the secondary female leads is smitten with. Alongside the sense of this being a dry run for Konaka to take this premise further, and that the ideas are simplified here through a monster of the week scenario, thus preventing it from getting more elaborate, the drop in animation quality is so surprising it undercuts the interesting ideas. Even if you do get a giant talking turtle, which is funny especially as it is a nonchalant and rude programmer named Bill in disguise online, few would get past however pointless the episode is by its end, and how you cannot get pass the quality drop in production to the first episode.

The one lasting legacy to Alice is Cyberland is the tantalizing realization this was a predecessor to Serial Experiments Lain itself directly. There were plans for a sequel to the video game with Chiaki Konaka2 which never came to be, but alongside Serial Expeiments Lain coming in its place, the protagonists of Alice in Cyberland returned in an entirely different context. There is an Alice Mizuki, one of the main characters, also voiced by Yoko Asada who plays the original Alice, in Lain as an important character to the titular lead, alongside a Juri and Reika like the two other female leads from the older work in other roles.  It is a lovely discovery that this forgotten production, the game and the anime, managed to relive again as clearly Konaka found something he wanted to push with the premise. Serial Expeirments Lain, whilst of its era, has lasted as a relevant and startling series that has lasted, whilst Alice in Cyberland is a fascinating nineties obscurity. The production problems with episode two are tragic, but even that raises so many questions to what happened to Glams, Inc., one of the many who came at both a fascinating time in Japanese videogames and in the anime industry only to disappear so quickly afterwards. Their tale would be fascinating to learn far more of, but what we got at least was this curiosity.

 

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1) Quoted from the review of Alice in Cyberland, published originally on September 2nd 2018, from the blog Collectr's Blog and one of its later blog revision updates:

Update October, 2021: the complete Alice in Cyberland TV broadcast showed up on YouTube, episode 2 intact. The quality is not as good as the laserdisc, but it's good enough. Now to find a translator...

2) From the page on Alice in Cyberland 2 Seventh Protocol, from Chiaki J. Konaka's site on his career, Alice 6, written 2nd September 1999. It mentions as well that that subtitle “The 7th Protocol” was inherited by Serial Experiments Lain, which does indeed connect the two, as it becomes “Protocol 7”, a key McGuffin to the narrative.

3) Anime News Network’s page on Alice in Cyberland, which is the encyclopedic page for the anime to refer to been two animation production studios on the project, Vega Entertainment for episode 1 and Kyoe Sung Production for episode 2.

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