Studio: Vega Entertainment (Episode
1); Kyoe Sung Production (Episode 2)
Director: Kazuyoshi Yokota
Screenplay: Chiaki J. Konaka
Based on the videogame by Glams,
Inc.
Voice Cast: Yoko Asada as Alice; Kae
Araki as Lena; Kikuko Inoue as Rucia; Yūko Miyamura as Juri
Viewed in Japanese with English Subtitles
Once ago we envisioned entering
an isolation tank full of water to enter cyberspace, to defeat hackers masquerading
as monsters, as explained here in the opening credits animation to this obscure
production. Alice in Cyberland in this particular case this is a tie-in to a
videogame which came at the same time. With the scenario worked on by Chiaki J. Konaka, better known for his work
on Serial Experiments Lain (1998) and
The Big O (1999-2003), the game was
a Japanese-only adventure game from Glams,
Inc., who also co-produced the anime. They have unfortunately not a
prolific list of titles under their belt, and I half suspect with the tale of Alice in Cyberland, just in terms of
the second of the two episodes having been M.I.A. in existence, that they took
a risk at a time where many groups who had never made games jumped onto the
original Sony Playstation bandwagon. With
the game and anime released in 1996 together, they unfortunately burnt out, not
releasing a lot more else barring a couple more games including for the Sega Saturn.
Twenty years into the future,
from this anime’s release, and the titular Alice is playing virtual reality
games with her female friends. Establishing a multi-media franchise, the first
twenty-plus episode cannot do much but establish her, that with an estranged
father, she is a stereotypical anime female lead but one with a talent for
computers and dealing with hackers. This is useful in a future, for all its
technological advancements, that has greater concern from hackers. Ironically it
is the second episode, which was once presumed lost as we get into, which
explained the context to make sense of all this, that like Serial Experiments Lain, the internet has become a huge entity
where people can exist within it as virtual figures, predating the reality of
advancing technology in its own exaggerated way and with the potential to be relevant
still. In this case, the concern for episode one is cyber-anarchists from
Eastern Europe. It is an odd choice, and it does show a cartoonish air to it,
where in causing anarchy to important technology in Japan, they are focused on sabotaging
school pools by hacking the disinfecting system for the water, and playing
music through people’s headphones to cause violent memory erasing amnesia. The other
clear influence on this is clear as a magical girl story, only with an internet
theme, so there is an air of complete fantasy to this premise still, trying to
make a version of this genre that is decades old into a new era of technology.
There is a virtue to this, where
we can literalize cybercrimes with a data eating tentacle monster, alongside
providing me with my favorite trope of surreal unearthly worlds the
protagonists are sucked into. With its title this is nodding to Alice in Wonderland, the later aspect
could have been embraced further, as Alice has received emails from a
mysterious figure name Lucia who comes to her aid and provides her the ability
to freely enter Cyberland, emphasizing this as a more cartoonish take on the
subject than the metaphorical and abstract nature of Serial Experiments Lain’ symbology. As with a lot of anime, it is a
premise that has a lot of promised, its take on the magical girl genre of its
time, especially with the crowbarring of terms like “disinfection sword” to
combine the two, but lovable as an idea. Even in a work which does have fan
service, such as the female leads looking like their idealized and most
attractive ideals in the online world, it also has a cool female lead as for
all her goofball moments this is a very smart and computer savvy protagonist
able to get the hints to snoop after cyberhackers, which is progressive in its
own way back at a time when the internet was a new and exciting concept
alongside virtual reality in the west and the east.
It is however a teaser, which
means a lot was left off the table, particularly as in the version I was able
to see. Alongside the goofier slapstick in the game cut scenes you see previewing
the other part of this production, there are preview to other Glams Inc. games including for the Saturn, emphasizing this anime was
always going to be an advertisement for the game. It is here that there was
also the issue that the second episode, previewed too, was not readily
available to see. Only really becoming available online from October 20211,
you become aware that something went very wrong with the production of this
anime for the worse, not surprising as Glams.
Inc has very few releases after this period in the videogame console
generation. (According to Chiaki Konaka himself, they even went bankrupt2).
The first episode is nicely animated, with original character designs by Daisuke Moriyama, the author of the
original Chrno Crusade manga later
adapted into the 2003 series from Gonzo.
At first nothing is seemingly amiss with the second episode, starting with how
episode 1 ends with repeated footage, and explaining a lot of the context of
the world, only to reach its first original scene and everything to be clear. The
production dropped in a way I have not seen barring some of the most
notoriously disregarded anime I have gone out of my way to see.
Knowing how the later episode was
seemingly lost to time, that likely explains why it has not gained the infamy
for its animation quality. Starting with the amusingly dark opening where, at a
children’s fantasy zone, a figure is deleting anything in his path and traumatizing
them online, with no pink dragon or princess safe from disintegration, soon my
attention was drawn to the animation quality even in terms of the faces of the
leads being differently drawn. Animation faults, especially TV series where one
has to get the episodes done quickly, have existed with similar issues, of less
than stellar depictions of characters’ face, like they are melting off their
necks, and the artistic quality visibly having to take shortcuts, which are
usually not this frequent and are removed in the modern day for physical media
releases. With absolutely respect for the animators on this, it is obvious that
this was a) rushed and/or b) undermined by an unfortunate production disaster,
neither helped that this is a promise of a story that is slight. There was a
prominent change between two different studios for animation production between
episodes; episode one was by Vega
Entertainment, whose most prominent work is throughout the Doraemon franchise, a huge one in its
homeland, but even with the second company hired for the second episode, Kyoe Sung Production has a prolific
career into the decades afterwards3. It instead offers the sense
that, having to help finish the second episode, no one is to blame but an
unfortunate circumstance where people were forced to produce and release a
final episode with this level of quality to it.
With both written by Chiaki Konaka, the second episode still
offers a fascinating premise, of artificial intelligence being able to blend in
with humans, but with the danger that this one can replicate infinitely and
will need to be deleted to prevent significant damage to cyberspace, even if
through a potential skuzzy premise of a young boy one of the secondary female
leads is smitten with. Alongside the sense of this being a dry run for Konaka to take this premise further, and
that the ideas are simplified here through a monster of the week scenario, thus
preventing it from getting more elaborate, the drop in animation quality is so
surprising it undercuts the interesting ideas. Even if you do get a giant
talking turtle, which is funny especially as it is a nonchalant and rude programmer
named Bill in disguise online, few would get past however pointless the episode
is by its end, and how you cannot get pass the quality drop in production to
the first episode.
The one lasting legacy to Alice is Cyberland is the tantalizing realization
this was a predecessor to Serial
Experiments Lain itself directly. There were plans for a sequel to the
video game with Chiaki Konaka2
which never came to be, but alongside Serial
Expeiments Lain coming in its place, the protagonists of Alice in Cyberland returned in an entirely
different context. There is an Alice Mizuki, one of the main characters, also
voiced by Yoko Asada who plays the
original Alice, in Lain as an
important character to the titular lead, alongside a Juri and Reika like the
two other female leads from the older work in other roles. It is a lovely discovery that this forgotten
production, the game and the anime, managed to relive again as clearly Konaka found something he wanted to push
with the premise. Serial Expeirments
Lain, whilst of its era, has lasted as a relevant and startling series that
has lasted, whilst Alice in Cyberland
is a fascinating nineties obscurity. The production problems with episode two
are tragic, but even that raises so many questions to what happened to Glams, Inc., one of the many who came at
both a fascinating time in Japanese videogames and in the anime industry only
to disappear so quickly afterwards. Their tale would be fascinating to learn
far more of, but what we got at least was this curiosity.
========
1) Quoted from the review of Alice in
Cyberland, published originally on September 2nd 2018, from the blog Collectr's Blog and one of its later
blog revision updates:
“Update October, 2021: the complete Alice in
Cyberland TV broadcast showed up on YouTube, episode 2 intact. The quality is
not as good as the laserdisc, but it's good enough. Now to find a translator...”
2) From the page on Alice in
Cyberland 2 Seventh Protocol, from Chiaki
J. Konaka's site on his career, Alice
6, written 2nd September 1999. It mentions as well that that subtitle “The
7th Protocol” was inherited by
Serial Experiments Lain, which does indeed connect the two, as it becomes “Protocol
7”, a key McGuffin to the narrative.
3) Anime News Network’s page on Alice in
Cyberland, which is the encyclopedic page for the anime to refer to been
two animation production studios on the project, Vega Entertainment for episode
1 and Kyoe Sung Production for episode 2.