Studio: Studio Junio
Director: Mamoru Kanbe
Screenplay: Tomofumi Nobe
Based on the video game by Tecmo
Voice Cast: Keiichi Nanba as Ryū
Hayabusa; Norio Wakamoto as Robert T. Sturgeon; Yumi Touma as Irene Lew; Daisuke
Gouri as Jeffrey Hammond; Saori Suzuki as Katherine Friedman; Shinji Ogawa as
Prof. Bucky Wise; Unshō Ishizuka as Dr. Ned Friedman; Yoshiko Sakakibara as
Sarah
Viewed in Japanese with English Subtitles
An eighties straight-to-video title at heart, though finding itself published in the early nineties, this is an obscure anime adaptation of a video game. This particular one has a fascinating history, as many may know this video game franchise first through a reboot series from Team Ninja, which were released entirely for Microsoft's consoles, part of their history of attempting to make the Xbox successful in Japan against stiff competition, starting with Ninja Gaiden (2004). This is adapting from the first era, of the Nintendo NES/Famicon era though with the original game a 1988 arcade cabinet. This anime was released at the time between Ninja Gaiden II: The Dark Sword of Chaos (1990) and Ninja Gaiden III: The Ancient Ship of Doom (1991), a franchise which had already established Ryū Hayabusa, a figure you may also know from the Dead or Alive beat em up game franchise, as Team Ninja developed those games and brought him from his own franchise to become a key member for that one, which is interesting as a rare case of someone not being a cameo character. It is also in knowledge that game series got a live action adaptation, DOA: Dead or Alive (2006), which means Hayabusa has also been played by Kane Kosugi, son of Japanese martial arts film star Sho Kosugi, a huge figure of the ninja boom of pop culture in the eighties which lead to Ninja Gaiden and Sega's Shinobi video game franchise existing, which is a deliciously intricate web of influences and crossovers.
The story here is very simple off the back of this franchise, good ninja versus an evil group in a forty plus minute anime, connecting to a previous demonic villain being defeated and the aftermath with the threat of their return transpiring. The feeling of this being an eighties anime in tone was a legitimate mistake, not realising until later this was released in the nineties, as it feels from the get-go from the same lineage of eighties straight-to-video titles, even the lower budget ones, which still had a style to them. It begins here with a shot, set in New York City, at night in the fog covered streets where our lead finds him being accosted by two masked assassins in suits and arm hidden blades, which shows there is some creativity that sparkles at times throughout. This is still the era you could get away with recreating the exact poster to Les Misérables, the 1980 musical version of Victor Hugo's novel, in the background to establish the location where Ryu the ninja is drawn closer to the Friedman Corporation, up to no good as with other corporations, with their head Professor Ned Friedman behind diabolic human experiments of a biotechnical kind. The gore in the work as well, and the weird monsters thrown about, regardless of the era it was actually made in feels distinct to at least the time when straight-to-video anime from these decades.
Anime straight-to-video titles were once so prolific that numerous ones like this existed, likely never had a Western release anywhere, and were entirely unknown of once time had passed. It is a generic story with only some drama in Ryu's love for a woman, working in a store with him, who forces him to confront the duality of his life, but this is an action work with a slant into horror first-and-foremost. It does evoke the most curious and enticing video game from this period you wish you could play with this horror slant, inexplicably evoking Castlevania if with ninjas, when you will have freakish white fish men or goons who have skinless faces with just eyes under their masks as antagonists, casually introduced in the character designs for a scene never to be seen again. (Let alone the human headed wolf in a motley crew of them in the final skirmish at the Friedman Corporation). It justifies the idea of how much creativity was burnt up even on a moderately interesting title like this one from the time, let alone one of the future classics of this medium of anime.
Studio Junio is a more obscure studio, one which has collaborated with other studios in areas like in-between animation. Their own work is a curious mix, from Amada Anime Series: Super Mario Brothers (1989), an obscure Mario tie-in in which the Nintendo characters reinterpret fairy tales, to Saber Marionette J (1996-7), likely their biggest title in terms of how it developed sequels and was once a huge title in the nineties. Founded in 1970 by Takao Kozai, their last title in animation was the 1999 film Gundress. Infamously an "unfinished" version had a theatrical premiere in Japan, this work based on the work of Masamune Shirow involved test animation and animatics being used for the ninety minute length in a story1. It was infamous for how customers were greeted with an apology note from the producers ("This film isn't finished at all") and a form to be sent a free finished VHS copy upon its release2. Tragically, this was how Studio Junio finished in the animation industry.
Beautifully as well, this slight work still introduces director Mamoru Kanbe back in my writings, who I knew original for the notorious Elfen Lied (2004), a television series whose flaws cannot undercut, for its lurid and transgressive content, the ideas which did stick out for me. He went on with The Promised Neverland (2019), the first season at least acclaimed at the time, and it is cool to stumble on this early production he directed without realising it; there is nothing here which could suggest a trademark, but when he was not directing comedy like Robonimal Panda-Z: The Robonimation (2004), which is literally about a giant panda robot, Kanbe throughout his career lent into horror and you can see it even here, a genre he would return to or be the right person to bring in for the likes of The Promised Neverland to a Go Nagai adaptation Demon Prince Enma (2006) which took the source into a much more adult version. He is becoming the unsung person I admire the more I find his work, and whilst the screenwriter only has a few credits, and the studio had a tragic ending, this also an obscure title for its animation director and character designer Osamu Horiuchi. Horiuchi would go on with a healthy career from this with the likes of the Full Metal Panic franchise in similar roles, making them a figure of note to pick out too if not a more prominent one. Figures already working in the industry at the time, and those who would be working into the 2000s on, crossed paths on this obscurity in a variety of roles, and yes, the fact that Ninja Gaiden would get a significant reboot in the original video games cannot be ignored either. That franchise would struggle into Ninja Gaiden 3 (2012) which adds its own tale-within-a-tale here too; with the controversial figurehead of Tomonobu Itagaki leaving, those in Team Ninja attempted to take a franchise into a more accessible form, originally designed to be hardcore difficult in gameplay, leading to a divisive inclusion. Alongside the Dead or Alive franchise slipping alone in later sequels, Ryū Hayabusa has found himself in a fascinating number of tales, even when they have been disasters or part of the unfortunate nature of any industry where your next title can fail or be released unfinished in the cinemas. This anime is one of the minor tales from his career, be it commerce or evil demon warriors, but it is an enticing curiosity which, at forty minutes, is too short and with enough within it to not watch.
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1) Shirow's Kids, part of The Mike Toole Show series of articles, written by Mike Toole and published for Anime News Network on July 3rd 2011.
2) Do Movies Experience "Production Crunch" Like TV Series Do?, written by Justin Sevakis and published by Anime News Network on June 12th 2019.
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