Saturday, 5 August 2023

#257: Zone of the Enders - Dolores, I (2001)

 


Studio: Sunrise

Director: Tetsuya Watanabe

Screenplay: Shin Yoshida

Based on the Zone of the Enders franchise by Konami

Voice Cast: Tesshō Genda as James Links; Houko Kuwashima as Dolores; Mitsuru Miyamoto as Leon Links; Narumi Hidaka as Noel Links; Chō as Baan Dorfloum; Fumihiko Tachiki as Sameggi; Yumiko Nakanishi as Rebecca Hunter; Takehito Koyasu as Nathph Pleminger; Yoshiko Sakakibara as Dr. Rachel Links

Viewed in Japanese with English Subtitles

 

The opening rock theme proclaims the lead may be able to defeat God for all he knows, and this pretty much establishes the tone for what Zone of the Enders the series is. In contrast to the straight to video prologue which began this television adaptation of the Zone of the Enders video game franchise – Idolo (2001), which was a more serious set up for key plot points to this twenty six episode series – Dolores is a much more light hearted, more overtly comedic work whose serious moments are more in tone to an action film. Certainly, whilst with key plot lines also tied to the first 2001 video game, which are not needed for context but appear, this feels a tone different from the other works in this franchise, introducing us to James Links. As a lead he is one you would encounter, as a middle aged man nearing his fifties in futuristic times, piloting his space ship drunk and eyeing up the women. He is however someone with a tragic back-story, with adult children disconnected from him and his wife missing, with the fact he is from Earth and she from Mars part of the world building, as this is a world where the planets despite being both with humans hostile to each other in contrast to their love which crosses literal space. There is also the fact that he is a transporter whose secret cargo will drag him into finding his wife Rachel, said to still be alive after the events of Idolo, and on the run for a murder he did not commit.

It is awesome to have an older male lead, when the joke even for video games from Japan let alone that someone near their thirties or so qualifies them as a grizzled veteran, making this character voiced by Tesshō Genda, a veteran from the seventies who became Arnold Schwarzenegger’s official Japanese dubbing voice, a nice change of pace. It is one of the touches to a story, whilst with clichés, that manages a lot of great things just in terms of a memorable lead, not shy from James being ridiculous with a kitten for an estranged daughter Noel Links’ birthday and a mysterious cargo, pulling him into a conflict between planets, which introduces the titular Dolores, an orbital frame mecha with great power, sentience…but the mind of a teen girl with flights of whimsy who starts calling him “uncle”. Whilst humorous throughout, this with the Zone of the Enders world premise does set up key plot points  - of a racism against Martian born humans from Earth which has caused Martians to secretly plan an extreme coup de trait which will harm both planets, the orbital frames of immense power – even if one of your primary leads is a robot who acts like a naïve niece of the lead, even crushing on him, and a forty nine year old male protagonist who, in attempting to reconnect with him adult children, forced on the lam eventually with him, reads a book of becoming a better father over and over like a sacred scroll. Tragically some family dynamic is lost – Noel, in contrast to her stuffy and gullible brother Leon, is set up as the tough one of the pair, working at the construction site, despite loving her new kitten, only to be sidelined in this factor at some moments – but this show is helped considerably by its characters. A huge virtue coming into this production, with no knowledge of even the games, was that it manages something as simple but difficult to pull off as actually having interesting characters and a world to work with, even if there are plot points here found in many other productions.

In terms of video game adaptations, which are notoriously not well regarded, this is a surprise to see virtually forgotten as, whilst it does play to tropes of this genre, and from Sunrise, a studio behind the Gundam franchise and a lot of mecha shows, this does actually manage to be a solid adaptation. It manages to be respectful and actually create an engaging show even if it clearly takes liberties with the source, in having the comedic undertone, and the idiosyncratic take on sentient artificial intelligence where, alongside the trope of a duality between a wholesome side and the destructive alter ego, your titular lead, especially as she does all the episode preview narration, is a whimsical figure of flights of fancy even if capable of destroying everything in sight. This is more so when she learns the virtue of reading books like Cinderella, and tries to learn by herself how to dance as in episode nine (Lost in Space), or her way of hacking data files envisioning herself in a dress, James in a pink bunny suit, and the hacking interpreted as a fairy tale dream of stealing eggs.

As the story goes, searching for Rachel Links, a key character from Idolo, is of importance, as are the cops after James back from Earth, one of them explicitly a racist against Martians who will even deprive a child of her helmet and oxygen in his psychotic obsession with chasing James down for a murder he was innocent of, as is a character returning from Idolo, becoming the main villain if with the baggage of how they came to be and the problems this world has explaining how he became this villain. There are also requisite child pilots, though thankfully they make sense in context. They are part of the story in which we see, as a result of Earth’s iron grip on Mars and their cruelty, those wanting to find their independence have also unfortunately created those who just want to see Earth burn, even if it destroys Mars by proxy, among the teen trio Rebecca the one member pilot whose only “father” figure is challenged by seeing James’ more heroic fatherly actions, and is the one who represents them fully in character dynamics.

Set five years after the “Deimos Affair”, what is the narrative of the Idolo OVA, this continues the world of Z.O.E., in tiny details which do add character and making one able to invest in this story and producing ideas, even if never seen again, that feed the imagination as sci-fi should. Moving “voice” photos to space catapults that allow fast wormhole-like travel between worlds, or the Sargasso, space garbage dumps for illegally dumping materials by companies around Mars’ orbit. It is all fascinating even if for one episode stories, especially when we get to Mars. Attempting to make Mars habitable is one of the more interesting things, even fantastical, for this think piece burst of imagination, such as Earth creating seaweed which is enormous and producing giant air bubbles to create a breathable atmosphere, famers of giant corn, but also environmental normalists wanting to return Mars to its normal state. An entire new show just looking at Mars would have been compelling from the little we see here, such as a brief section about an abandoned Martian theme park with stereotypical “aliens” as decaying decorations. Sunrise also has an obsession with space elevators, something returned to with Gundam Reconguista in G (2014-15), a maligned and not well regarded entry if for me an entertainingly weird one, as one for Earth in this story is the huge McGuffin in terms of Earth’s peril, one of the more over-the-top science fiction pieces of the show, alongside a fabled ore on Mars which is magical in its abilities in building combat robots, that nonetheless still entice in what they bring up in ideas.

There are layers of cheese at times here – with the cheesiest way to stop Martian and Earth soldiers fighting each other – and until the last episodes, comedy does prevent the story from getting too serious for what is a studio, in Sunrise, used to mecha stories to the point they could produce this one effortlessly. There was clearly a lot of fun here on the production, with just the references alone, from the Martian racist cop figure of Baan starting to call James Links instead “John Carter” after Edgar Rice Burroughs‘ seminal Mars jumping pulp hero, or the person who clearly wanted to name episodes after films like “Total Recall” and “Die Hard”. I highly doubt one episode is named after the Italian director Michelangelo Antonioni‘s Red Desert (1964), even if I wish that is the case, but episode twelve is literally Die Hard (and has that as the title) on a Martial colony ocean lab; the difference is that it has Bruce Willis replaced by a man trying to save the day with a mecha who has a platonic relationship with him and a cat, even joking about it not being set at Christmas.

Individual episodes really do stand out here, even if the whole builds the story well. Episode four, Final Countdown, has the family attempting to escape Earth with the help of a former astronaut, in his old age still wanting to get to Mars on an old NASA spaceship, set at Cape Canaveral at Florida in an abandoned museum, whilst Family Game, episode seventeen, finally brings James together with the man behind the parenting book he has been learning from, a fun episode with the obvious twist being James has to be the one to offer the parenting advice. The tone even by the end is lighter hearted despite with the raising of its stakes, with comedy beats in-between the impending threat, like a gag to cut through the tension before returning to it. With no expectations whatsoever for this it is really strange, tragically damning, that barring ADV Films releasing this back in the day in the West, this show disappeared with a whimper. It was a production I had never heard of, despite the video game franchise still having good regard especially for Zone of the Enders: The 2nd Runner (2003), making its vanishing act from the list of Sunrise releases from this era, and mecha series in the 2000s, a real surprise.  I can guess that tonally, with what this does, this would not have necessarily won fans over for the games, but as its own creation, this manages the one thing that so many video game anime do not succeed with, which is actually be solid in a form in quality and managing to actually stick out to be a good show over its twenty six episodes.

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