Showing posts with label 1980s. Show all posts
Showing posts with label 1980s. Show all posts

Thursday, 10 October 2024

#281: Vampire Princess Miyu (1988-89)

 


Studio: AIC

Director: Toshiki Hirano

Screenplay: Shō Aikawa

Based on the manga by Toshiki Hirano and Narumi Kakinouchi

Voice Cast: Naoko Watanabe/Anne Marie Zola (Manga UK dub)/Pamela Weidner as Miyu; Mami Koyama/Stephanie Griffin as Himiko Se; Kaneto Shiozawa/Zach Hanner as Larva

Viewed in English Dub

 

If one wants a really moody late eighties anime, the original Vampire Princess Miyu stands out as one which neither gets into the gruesome ballpark of some of the more notorious from the straight-to-video era, instead a significantly more melancholic horror story. It is also a personal project for its director Toshiki Hirano, who was also the original manga author with the illustrations done by his wife Narumi Kakinouchi, prolific in both the animation industry, in manga and book illustrations. Credit to Hirano and the teams on both animated adaptations, they made sure to transfer her career designs and style to the moving image, Miyu beginning as a manga in 1988 and concluding in 2002, with additional spin-off titles. This franchise, beginning with four straight-to-video episodes, also marks as much a distinct part of Toshiki Hirano's career, an animation director who was as much one of the names part of that streak of more ghoulish and lurid anime from the eighties into the nineties, especially for the straight-to-video market, as much as for adapting giant robot stories. One adaptation which he had a firm hand in adapting all the entries for Iczer franchise, based on an hentai manga, but as an adapted in the first and most well known entry, Fight! Iczer One (1985-1987), is definitely one to cover at some point as a mecha story with explicit body horror, as a race known as the Cthulhu (in that spelling explicitly nodding to H.P. Lovecraft) are secretly invading Earth by sending down parasites which mutate human beings in horrifying body horror mutations, only for a female alien, teaming with a schoolgirl distraught from her family and friends being victims to synchronize with a giant mecha's ultimate power, to fight back with an explicit all-female yuri romance nodded to.  That is definitely as idiosyncratic as you can get for a title, though the sequels would move in their own directions, as Vampire Princess Miyu is in both forms, and as notorious his adaptation of Apocalypse Zero (1996) also was, which was not able beyond two episodes to really adapt a body horror post-apocalypse super hero with explicitly grotesque and Freudian monster designs. He has also had a remarkable comeback into consciousness with the 2021-2023 adaptation of Baki the Grappler, Keisuke Itagaki's martial arts series which was picked up for the streaming platform on Netflix and Toshiki Hirano has been a large part of the adaptation for.

The Miyu adaptations have their shared familial traits - Miyu herself is a dhampir, half-vampire and half-human, given temporary immortality and the ability to give this gift as a vampire to humans, in servitude to banishing the "Shinma", figures between the Japanese yōkai and general monsters who are terrorising the morals and not in the otherworld where they should be. After that however, there were notable revisions for the 1997-8 television series, felt with the first episode about a possible vampire stalking Kyoto, draining all the blood from female victims and terrorising the area. With the name of Shō Aikawa as the screenwriter as important to bring up, both notorious for many lurid anime straight-to-video titles from this era but also acclaimed for his later works in the decades after, you feel the pessimistic take on human beings throughout these four episodes even if there is a clear flaw to this adaptation, that at only four episodes it feels too short to stretch itself.

There is an exclusive character to this adaptation, a female spiritualist named Himiko who is introduced to a possible real possession of a girl asleep for days. Also noticeable is that, even if the English dub may complicate this, Miyu herself in this version is a very different character to the TV series, even if we learn of her tragic back-story in the last two episodes. She is more glib, happy (even gleeful) to feed off people, and has none of the melancholia of the version of her in the later series, instead a teen girl in attitude, the kind of macabre vampire who would frolic along the streets even if aware of the importance of her job, more so as she has all the advantages of being able to walk in sunlight and holy water being ineffective. The set up of the episode establishes the animosity of Himiko to her, in Himiko's own moral code seeing Miyu's glib attitude to the incidents. It also sets up this as a visually stylish work whilst also a pessimistic one about the Shinma fed by human incidents, Miyu's nonplussed way of disposing of them even if still with human causalities angering Himiko. Another prominent name, and a big get to have even if this was very early in his career, is Kenji Kawai, who would become a huge name in composing especially with his collaborations with director Mamoru Oshii, someone who would return for the 1997 Miyu series when he was a big name with a sense of respect for those involved for this production, one clearly made with love.


Episode two opens with a room of mannequins - some eyeless, some laid about like about like corpses - the result of a female Shinma who looks and dresses like a traditional Japanese doll if made flesh in her human disguise, one who at a high school turns people into said dolls as a literalisation of staying young forever, including the fact they can still bleed and are alive. This was my favourite episode as it plays with the mood and characterisation the adaptation was able to convey, in a work arguably too short to feel fully fleshed out able to have an episode here with the most complexity. Himiko is our assumed consciousness, believing Miyu (as a true anti-heroine here) is after the handsome male student the Shinma is after too just to take all his blood, only to complicate this further in that, as a teen girl, it reveals she was crushing on the mortal. He is entirely falling for a Shinma who does not realise her own love for him until the conflict hits it's fullest, and that one dynamic makes this really interesting especially with how the story ends. It is a really interesting one, [Spoiler] one where the Shinma wins but with the guy, even now as a doll as she is, finding true love dancing in the afterlife with her as sentient dolls [Spoilers End]. With a really distinct surreal style of these uncanny anatomically complex doll creatures involved and a romantic love triangle involved, this is the highlight for this adaptation.

Episode three is the team up story between Himiko and Miyu, if a begrudging one, with greater emphasis on the back story of Miyu and her friend/assistant Larva, who emphasises how, as vampires are not in Japanese folklore, many Japanese stories which have them reference their histories as foreign in origin, Larva a Western vampire part of explaining Miyu's bloodline origins, only to become her servant when she consumed his blood at a younger age, losing his voice and having to wear a mask as a result, details excised from the TV series. The last two episodes intertwine in dealing with Miyu's back-story, this surrounding Larva's brother trying to get to Miyu through a sentient suit of armour possessed by a dead soul, whilst episode four is set in Kamakura, around a story from Himiko's childhood in a strange house that turns out to be Miyu's old family home, explaining the tortured origins of Miyu becoming the Guardian whilst leaving the Himiko character, never to return, with the suggestion she may become like Miyu in a delayed reaction.

Then this version of the story was closed. The sense of this version of Vampire Princess Miyu ended abruptly cannot be ignored, still with a sumptuous mood and bittersweet attitude to humanity, but we would have to wait for the 1997 TV series to be able to try to flesh out this story. That was a reboot of this titular character in tone and details, losing the likes of Himiko as a character and replacing her with others, even a cute demonic Shinma rabbit, and using an episode tone to tell its story. My interest in both is for their ideas and their styles, something made with a distinct tone and attitude that is felt with one of its creators in the director's seat for both. Even in terms of a purely glib enjoyment, as horror anime, this wins me over for its tone, even in the fact that one of my favourite obsessions, a troupe of the straight-to-video and older anime of phantom worlds within reality characters kept ending up in which are surreal, are found in both because Miyu has her own pocket dimension she can enter on whim, which is a win on a petty level as a viewer.

Toshiki Hirano and Narumi Kakinouchi would continue, even after the end of the original manga series, to continue this franchise on in published comics to the 2020s, a beautiful collaborative life as a married couple who adored these characters and moods to these stories to continue them. Annoyingly most of this series in published form never got English translations, which is a shame as, especially with the success of Baki the Grappler under Hirano's directing hands, I would have thought a series he held so dear to him as his own creation would have caught interest. Especially in just this adaptation, its melancholic tone with a female protagonist that is noticeably in power, never sexualised in either of the adaptations in creepy ways, but in a series even known for yuri readings with certain character relationships, and this would be a franchise who would have won so many new fans in the modern era. It is a huge compliment to say that I could imagine a new Vampire Princess Miyu and, if Hirano was allowed to keep control of it, it would do gangbusters in popularity.

Friday, 31 May 2024

#276: Venus Wars (1989)

 


Studio: Kugatsusha

Director: Yoshikazu Yasuhiko

Screenplay: Yoshikazu Yasuhiko and Yūichi Sasamoto

Based on a manga by Yoshikazu Yasuhiko

Voice Cast: Katsuhide Uekusa as Hiroki Senō, Eriko Hara as Susan Sommers, Gorō Naya as Gary, Hōchū Ohtsuka as Will Harris, Kaneto Shiozawa as Gen. Gerhard Donner, Shūichi Ikeda as Lt. Geoffrey Kurtz, Yūko Mizutani as Maggie (Margot Nakamoto), Yūko Sasaki as Miranda Cocker

Viewed in Japanese with English Subtitles

 

You’re more dangerous than the tank.

Until 2015, director/animator/manga author/character designer Yoshikazu Yasuhiko retired from animation after Venus Wars. For a long time, this was his last directorial work, an acclaimed figure who is important for numerous positions in the seventies and eighties era of anime, including his involvement for the original Mobile Suit Gundam TV series in 1979. Admittedly, weirdly, despite his directorial career being straight-to-video and theatrical films that would have been seen as easier to sell at a time when TV series were not, we in Britain never get his work with great ease beyond Venus Wars itself. I can proudly say, as evidence of this, my first viewing of Venus Wars, despite being truly of the DVD generation of anime fans of the 2000s, was a Manga Entertainment videotape found in a charity shop, viewed on my grandmother old VHS player, with the stickers and catalogue of their titles all intact inside the plastic case.

This is a case of a small narrative within larger science fiction world building, how in the past established in opening narrative, an ice asteroid hit the planet Venus, changing its atmosphere into one which could make the planet habitable by Earthlings. Unfortunately, whilst civilization has developed, and in a funny touch in a background detail, is a far flung future where the musical The Wiz is still popular and performed, the habit of humanity for war is still here, as the story itself is set between a civil war between those for Ishtar and those of Aphrodita. In a world tense enough that Earth reporter Susan Sommers is given a gun alongside her camera by her contact when she reaches the planet, she and a team of battlebike racers, a motley group of punks with our headstrong lead Hiro, will find themselves dragged into total war when the Aprodita city capital of Io is taken over by Ishtarian forces entirely.

The eighties’ last year, including the weight of eighties anime production, is seen in all its splendor here alongside the synth driven J-pop, a film whose view of war really, sadly, is still relevant as the leads are forced into the front line as bystanders, the beauties of the metropolis like the shopping mall not safe from the ravages of war, and gunfights break out in the streets as Ishtar take over Io but loyal civilians are fighting to regain control. There is some humour, even Andrew the cat, the pet of Hiro’s love interest Maggie who is always hungry, especially when she forgets to get him cat food, and tries to give him a raw fish and a slice of bread in his dish, but even that joke is set in the context of her having to get shopping in a place now with curfews by the invading leaders. This is very serious action sci-fi as the battle bike team, when they decide to blow up an Ishtarian tank for revenge for parking on their battle bike stadium, kick off their involvement in the rebellion against the occupying forces as a result of this decision. Barring their one female badass named Miranda, they are guys out of their depth in a real war even if the older mechanic they are helped by is smuggling real firearms in the midst of this, Hiro himself among them a brash hothead who is stuck in the midst of this with no sense of duty until he sees the full issue of his home city being taken over.


Alongside one homophobic bit, which is out of nowhere and leaves a sour taste to a solid film, the real issue many might have is Hiro may be unlikable. He is quite angry and hostile for the sake of it most of the film, an arrogant figure even when he is entirely out of his depth, and when Susan the reporter and the battle bike team step back in the narrative, he is the figure meant to be followed as he will end up in the rebel forces hiding in the desert, forced to serve against his will initially until he realizes the severity of the situation, including Maggie’s life under threat in Io which changes his mind. This is, whilst a film with a potent theme in itself, also a work emphasizing its action scenes, which means that the plot is very simple barring the small details. It does not really even have a true antagonist – one is set up, leading the Ishtar forces, but he is just a grunt in the wider war machine for their side, out of his luck as attempting to keep Io starts to be a struggle. He is close to even being caught entirely were it not for someone not knowing how to fire a handgun, so he is as human as everyone else in the proceedings.

There is one interesting, and very curious experimental touch, a scene of real recorded footage of a vehicle of a desert location, to represent a camera strapped to one of the sci-fi monobikes, which involves animated figures drawn on the images. It is an odd but stand out attempt at experimentation, but for the rest of this theatrical feature, Venus Wars is very solid, very accomplished animation. Considering this was original a manga by Yoshikazu Yasuhiko himself, there is a sense of him really caring for bringing out its story into the other medium fully, especially as this alongside the film Arion (1986) came from writing manga first which worked as pitches for the filmic productions themselves1. The composer, to really emphasis the production’s scale, is also Joe Hisaishi, who is already at this point working on the likes of My Neighbor Totoro (1988) and Beat Takashi Kitano’s first film when he contributes to this film. Most of the potential issues with Venus Wars is general is Hiro himself, and that feels befitting if you can expect this story idea of even a punk, one who is immature and not always someone you want to hang around with, having to grow up as he will when life is under threat. It is admittedly telling the studio behind the production, Kugatsusha, only made one other production with nothing else – also directed by Yoshikazu Yasuhiko, it was The Poem of Wind and Trees (1987), a yoai straight-to-video drama, adapting a culturally significant Keiko Takemiya manga from the seventies, about a romance between two students at an all-boys boarding school in late 19th-century France. With Venus Wars produced after, there is the telling sense that, whilst an admirable production, it took so much to make the studio stopped existing afterwards.

Yasuhiko is known for being quite self defeating on his work, despite his eighties directorial work being acclaimed in the modern day, with his belief that on Arion, a fantasy epic based on Greek mythology, was made by himself “in a half-dead state”. For a time in Japan, he even kept Venus Wars off from being physically released on the likes of DVD with a very down attitude to the production1. His retirement, instead focusing on a career as a manga author in the nineties, including works based on both the life of Joan of Arc and Jesus Christ, clearly came from a sense of burn out which looked to end a short directorial career were it not for returning in 2015 with Mobile Suit Gundam: The Origin (2015-2016) as chief director. Likely to be his last film will be Mobile Suit Gundam: Cucuruz Doan's Island (2022), but that is idiosyncratic as it is an adaptation of an infamous episode of the original Gundam animated series, one which needed to be outsourced with notorious animation issues, that Yoshikazu Yasuhiko felt had themes and a story worthy of a re-adaptation. That in itself tells a lot of his attitude to his work, and whilst Venus Wars is not perfect, I already see a strong figure in Yasuhiko who has to be admired for his craft.



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1) Interview with Yoshikazu Yasuhiko on Gundam: The Origin (Animage, June 2015/Vol. 444). Originally printed in The June 2015 issue of Animage. Translated into English translated by Hyun Park and published on Wave Motion Cannon on January 31st 2017.

Saturday, 25 May 2024

#275: Dominion Tank Police (1988-1989)



Studio: Agent 21 and Toshiba Eizo Soft

Director: Kōichi Mashimo

Screenplay: Kōichi Mashimo

Based on the manga by Masamune Shirow

Voice Cast: Hiromi Tsuru/Toni Barry as Leona Ozaki, Masaaki Ohkura/Steve Graf as Al, Ichirō Nagai as The Chief/Jesse Vogel, Jouji Yanami/Marc Smith as Buaku, Kōji Totani/John Bull as Mohican, Michie Tomizawa/Alison Dowling as Unipuma, Yūko Mita/Alison Dowling as Annapuma, Takkō Ishimori/Peter Whitman as Father (Chaplain), Yūsaku Yara/Sean Barrett as Brenten

Viewed in English Dub

 

Most will know Masamune Shirow for Ghost in the Shell, his 1989 manga which gained even further traction when the animation adaptations, in a variety of tones, started from Mamoru Oshii's 1995 theatrical film. Appleseed, his 1984 manga, had a few adaptations over the years as well. Dominion, alongside the fact that the original manga surprisingly only has one single volume in the end, completed over a year from 1985 to 86, and a few additional stories written after that time, may have been sadly become marginalised in his career. This is a shame as for this adaptation, this takes the route of a more overtly humorous but still dystopian science fiction work in his career. It may have not aged well for making jokes about police brutality, as this opens with the tank police comically having a suspect on a chair with a live grenade in his mouth for information and slapstick, but that feels like a deliberately absurd sense of humour which has unfortunately seen the decades after make it less comfortable. What has still stayed timeless, unfortunately but with weightier relevance, is the setting of Newport, Japan, where the environment for the entire world has collapsed, causing the atmosphere to become toxic until civilisation adaptive a natural resistance, and the police have been forced to have an entire division with military tanks to deal with the crime rates.

Despite the tone, including an extended gag (literally) of inflatable phallus being used as a police deterrent, the context for Dominion's setting, the severity against the humour, is one of the most interesting things here out of the gate, which is apt for how Ghost in the Shell, in its own variety of tones, had a lot to work with through its own interpretation of heavy science fiction themes. The atmosphere is decimated, leaving the air outside is toxic, as public service announcements warn of even if everyone has a resistance when the clouds roll in. Even if the first two episodes have a clear sense of humour, that its McGuffin is that a group are trying to steal urine samples from "healthy" people, the context is still salient and meaningful even in a more cartoonish presentation like a good sci-fi story should be able to, especially as the samples were taken from are those without the resistance of the toxic atmosphere but the physical health from a time before.

That your sympathetic heroes are the tank police, who stick said live grenades into suspects' mouths during interrogations, or set up spin the wheel game shows with them with throwing knives, is a sense of dark humour and a sense this is a Japanese production taking a gleeful humour to the trope of on-the-edge police. From director-screenwriter Kōichi Mashimo, it is in a context of depicting a form of police that is deliberately absurd, rather than realising how history would go after 1988 in the West particularly, and that makes this a lot bleaker humoured even if these particular officers are actually likable. Into this is our female protagonist Leona, a former motorbike officer who is transferred over to the group, initially viewed with hostility by their headstrong head Brenten. Another younger male member Al develops a crush on her, and despite the incident that sends their captain's beloved tank to the scrap yard in the sky during training, from its scrap metal comes Bonaparte, a mini-tank who is clearly a predecessor to the Tachikoma tanks from Ghost in the Shell, as cute military weaponry, that Leona can use with greater ease with the advantages of being a squat and faster vehicle in the team that suits her driving skills.


Whilst this straight-to-video production will get more serious with heftier themes, Dominion is a comedy at heart. It feels like the prologue to what should have been a longer franchise that could stretch this inherently fascinating premise further - New Dominion Tank Police comes in 1993-4, but sadly Tank Police Team TANK S.W.A.T. 01 (2006) by Romanov Higa, a one-off with 3D character designs, faded into obscurity and was clearly not well received, with no other adaptations beyond this let alone actual manga pages written. A shame, as the juggling of heavier themes with humour makes a good change, where despite all the property damage, including legendary pieces of art and historical artefacts in the second half, it is played with a madcap tone exemplified by the sympathetic antagonists, Buaku who is revealed as an artificially created android, and the two women who became the poster cat girls for this entire franchise, literally as they are superhuman anthropomorphic cat girls, Unipuma and Annapuma, who help cause mischief and mayhem. Buaku himself does get a weightier back story involving a portrait which used him as a subject which had more to it than others may know, but they still are part of the humorous tone. Even the English dub, which glibly steers the dialogue into more broad humour, and obsessed with the human urine subplot as an excuse to use the word "piss", is really fun even when it clearly breaks from the script. Whether it is letting the actress Alison Dowling behind the cat girls play with Jane Austin era English accents for a joke parodying Austin era stereotypes, or Peter Whitman as the Christian chaplain officer who talks of Christian forgiveness but is gleeful for mayhem, the British made Manga Entertainment dub, unlike some others which are funny for the wrong reasons, still shines.

The first act really works setting up the tone, dealing with Leona's first days and first encounters with who is being sent to get urine samples, something whose plot is ever fully explained, either as a joke or that there was an ongoing plot with the mafia group wishing them which never came to be. It does not take itself seriously, such as those aforementioned phallic police deterrents, or the complete disregard for property damage even if, in another context, the jokes about severe police tactics and arguing with the female major, clearly inspired from the American action films from the eighties being exaggerated here, would have aged badly now without that context. The last two episodes get more serious, with Buaku's back story and him teaming up with Leona when a suspicious private mercenary force get involved, which allows the world to get new layers. The juxtaposition is helped greater by the aesthetic of the era; we are nearing the end of the eighties and a golden era for hand drawn anime just from the mechanical designs in this production, but also in terms of this being a comedy sci-fi still set within a grungy metropolis which fully embraced the type of sci-fi which lead to cyberpunk. This is a comedy which is still set in a place you would not normally have for a location for this type of story, the rundown nature of the futurescape noticeable in that, for all its luxurious streets, it is barely functioning with its crime rates and poisoned landscape.

Strangely the first Dominion adaptation is split between two production companies, neither with large filmographies at all. Toshiba Eizo Soft was mostly a distributor, only doing production on this or two pieces of a horror anime long forgotten despite the manga being well regarded, called Karura Mau, an enticing one of young female shaman dealing with supernatural forces, beginning with feature length story, and then followed by a six part straight-to-video series. Agent 21, who worked on these titles too, were producing more mostly straight to video work, including hentai, some action, and Dirty Pair: Flight 005 Conspiracy (1990) for that legendary franchise, as well as infamously Dark Cat (1991), a horror anime that is not well regarded. Judging from the time periods of their collecting, tiny filmographies, all their titles come from that golden age of eighties anime and the straight-to-video boom for the medium, with the sense that as time went on they could not last. This is not to mention the end of the eighties Japanese bubble economy expansion that allowed straight-to-video culture to flourish, including live action genre films, collapsed into the early nineties, and whilst studios could survive into the new decades, and straight-to-video work was still alive and healthy up to the Millennium, I suspect these two studios were casualties to the market. Director-writer Kōichi Mashimo however was able to keep going, even founding the studio Bee Train, with his career including a series of television action series with female protagonists capable in gun shootouts like Noir (2001), the first of these. Whilst he had not really directed much into the 2010s, effectively retiring with Bee Train not creating any more productions when he stopped, he had a prolonged career from the seventies over a good few decades that outlasted the studios behind this production.

The set up for a wider world thankfully comes in New Dominion Tank Police, but already I get the sense this franchise could have been expanded further from the premise, which I think is a positive compliment to Dominion. Arguably one of the bigger reasons Dominion is obscurer now, alongside how significant Ghost in the Shell became in the West over other Masamune Shirow titles expect Appleseed, both in its animated adaptations but the original manga being a staple of the manga section of bookstores, is that this animated adaptation has not really being readily available. Lost to the online rips, and the Maiden Japan DVD release of the sequel long out of print in the USA, it is disappointing with the virtues it has that Dominion itself is not as readily available when it is very digestible and memorable.

Monday, 11 December 2023

#270: Machine Robo - Revenge of Cronos (1986-97)

 


Studio: Ashi Productions

Director: Hiroshi Yoshida (Revenge of Cronos)

Takao Kato, Nobuyoshi Habara and Kiyoshi Murayama (Leina: Wolf Sword Legend)

Kiyoshi Murayama (Lightning Trap - Leina & Laika)

Screenplay: Hideki Sonoda

Cast: Kazuhiko Inoue as Rom Stol, Yuko Mizutani as Leina Stol, Hiroko Takahashi as Diondra, Junichi Kagaya as Kirai Stol, Kōichi Hashimoto as Rod Drill, Minoru Inaba as Grujios, Shigezou Sasaoka as Gades, Shinya Ohtaki as Blue Jet, Sho Hayami as Narration, Toshiharu Sakurai as Triple Jim, Yousuke Akimoto as Gardi

Viewed in Japanese with English Subtitles

 

According Neil Nadelman, a translator who worked for the defunct anime distributor Central Park Media, Machine Robo may have been licensed by mistake1. It is hearsay, but an amusing anecdote to sell a series when I heard of this through a podcast Anime World Order. This alongside the premise of this eighties anime was enough, when he talked of this in 2007, to win me over to wanting to see this series, a goal which took a good decade to even get to. Back in the day, when Central Park Media were still a distributor in the United States, they had only gotten up to three DVD volumes with five episodes on each, in a weird time when we thought separating anime series on multiple separate releases was a good idea, before it was clearly given up on. With the company going bankrupt in 2009 and the releases in the early 2000s, this was not a case of the series being caught up in the collapse of its distributor either.

People may have encountered this series in some form back in the eighties through GoBots, a toy line which was imported over to the West during the boom of the original eighties Transformer franchise, which got an animated series and a film, and used designs from Machine Robo. Machine Robo itself was originally a toy line which crossed over into animation, with Revenge of Chronos the first Japanese series for the original country of these toys' origin. This series proved something of an idiosyncratic creation with hindsight, as Ashi Productions' series may also be known if you had never seen it for the characters appearing in Super Robot Wars. Tactical strategy games which act like officially sanctioned crossover fan fiction, these games even if only starting to be licensed officially in the West have been translated and made available to mecha fans, the genre in its centre, allowing one to see the menagerie in this series cross paths with characters even from mainstream crossover franchises. Case in point, Super Robot Wars MX (2004), for the Playstation 2, allowed these characters to run amok in one of the bleakest stories in anime, Neon Genesis Evangelion: The End of Evangelion (1997), which just raises questions of how they cross. One can imagine, if you have seen that film, the last stand by the character Asuka by herself against a group of manufactured biomechs, one of its more traumatising scenes of the franchise, is suddenly interrupted by Rom Stol, the male lead of Machine Robot, this goofy eighties show, making an elaborate speech about good conquering evil and telling the villains they do not deserve to hear his name.

Over forty seven episodes long, this is set on the titular planet of robots, Cronos, invaded by an evil force called Gyandlar. Led by Gades, they are marauding in search for the Hyribead, an ancient tool allowing one to live forever, even if it means killing the father of Rom Stol. After this, set up in the first couple of episodes, Rom takes the family heirloom of the Wolf Sword, and goes with his sister Leina and comrades out to find the Hyribead. It is a show, just to get this out of the way, where Vikung-fu exists, combining Vikings with kung fu to make the most powerful martial arts possible for Rom and his friends to take on the forces of Gyandla. Gyandlar, when not having a ranking system for minions who fail and get knocked down three ranks, have their scumbags but a surprising amount of members who disagree with the lack of honour they show, one such figure a male samurai-like figure Garudi, who will gain greater importance as more of his secret past comes out. This is, openly, a very absurd show. Production wise, there is some great designs for this robotic cast, but you also have a production which is clearly having to produce episodes each week for over a year. The repetition of villainous grunt designs that eventually happens has to be addressed in the final episodes after a while, and the size discrepancies between the cast in particular stick out. Rom, when he uses Vikung-fu's ultimate abilities, gains two levels of robotic armour, the last turning him into a giant with a lack of a practical size guide for characters in general between hulking behemoths and normal humanoid sized ones. There are also things no one cared about the logic for, such as one of Rom's comrades Triple Jim, a Transformers-like robot humanoid who, able to transform into a car, is the friend of Leina's who is only slightly bigger than her, but when he turns into a car is able to be used by her as an actual vehicle with comfortable leg room. The logic of Cronos as a world does raise questions anyway, but that needs a large part of the review to elaborate and the set up of actually watching the show needs to be addressed first.

For starters, Machine Robo itself is very episodic, which is not necessarily something you may have not experienced if, like me, you tended to avoid the huge franchised through your youth getting into anime, the ones which lasted forever, or even the fifty plus episode series. This not that far past when Fist of the North Star's animated television adaptation was started in 1984, important in mind to how much the original manga for that franchise really codified tropes, and how this originates from a toy line which would have benefitted from adding new toys for the audience, as more characters are added over time in the show. Depicting the whole story in forty four episodes, the last three were compilations of the series before the next series was started on air, one just letting the narrator describe the characters in detail, and the last two retelling the whole series in digested form. It is telling that you can boil down the pre-Emerald City narrative of this series, a good twenty plus episodes, down to the initial episode setting up the premise, Rom Stol and his allies going through episodic stories which you would have likely seen in anime before and decades after throughout this length of programming. It is incredibly silly, gleefully so as I wished when wanting to see this series. It does completely repeat the same beats over the episodes without fail, in which Rom will suddenly catch villains off guard, making an elaborate speech and then saying they do not deserve to know his name, a trademark the show eventually starts to make jokes about, and then beat the enemies eventually for that episode. Blue Dragon, his first armour upgrade, is useless and needs to give way to the Vikung-fu set, which gets the job done. His allies include the jet plane humanoid samurai named Blue Jet, who is mostly red, Triple Jim, who has a crush on Leina but is the noble putz in their relationship, and Rod Drill, the goofball. Leina sadly suffers through a casual streak of sexism here as, since she is a girl, there are numerous jokes about her being a girl wanting to enter the battles and being constantly kidnapped/under peril, with her jealously about the many women who are attracted to her brother raising questions about their relationship. Thankfully, she does get good moments to counter this, and these characters do become the real reason to enjoy Machine Robo, alongside its goofiness. Attempting to binge this in large amounts is detrimental to really enjoying it, whilst having taking a few months to even finish this, I was able to soak the world and story in that I became fond of over the time committed.

Machine Robo is helped, unintentionally and intentionally, by being an odd duck in its world, which feels like was being fleshed out mid-production. A place of "Romtro" apples and the "Master Laster", cat people predating the Beast Wars: Transformers franchise in the West, who are never seen again, and a character named "Trim Sponsor", even an episode about a multicolour desert where the blue sand has giant sand mantra rays, it goes through a lot of changes as the production goes. Despite Gyandlar coming from outer space, Cronos is initially suggested to be closer to period Japan, even with tropes of Japanese chambara tales of noble samurai even in the villains' side, with rural communities and that begin agriculture despite it being once said these robots use battery sources for sustenance. There are also the robots closer to their toy line and Transformers, and those who are very humanoid like Rom and Leina Strol, Leina effectively just a female character in a blue helmet and appropriate costume, her design in appearance and long brown hair not even hiding that she is supposedly robotic. This is before you get into how there are no humans in this world, with these the main species in this world, and these robots going on with discussion of the afterlife, due to how many characters will be killed in episodes, and do return as spirits. As this story goes on, more overt science fiction tropes and fire arms are introduced, such as an episode about a city which became decadent and lazy due to the power it produces from a volcano, and it tries to make sense of the two very different types of character designs only to become more compelling for the strange juxtapositions of its plot and lore details it throws in like multiple kitchen sinks.

It really comes obvious that, because these are meant to be robots, you could have gotten away with some gruesome content the television adaptation of Fist of the North Star had to work over, that you can have robots cut in half, crushed or Rom briefly, never doing this again, pull off a Fist of the North Star technique of causing a steel arm explode with one touch. This may seem tasteless, but it becomes almost a sick joke that, more in the pre-Emerald City episodes, you have characters introduced in that episode only for them to die and the leads to morn them over their improvised graves way too many times to not seem perverse. That one of these characters is a woman who is revealed to be a decoy bomb made into a woman just raises more questions, in a world where these are sentient robotic figures who just exist and non-metallic alikes as well. The female cast in general also however show that, wanting to have their cake and eat it, the production design the character to be as human and feminine in design as possible, hyper-feminized in some cases as well. You do get a cool female villainess in Diondra - imposing in her distinct character design as a sadistic giantess in golden armour, with Hiroko Takahashi's booming voice helping greatly - but there are many others who, still stylish in their designs, still emphasis this. A character in Episode thirteen, a martial artist named Ruri, despite her ball joint design is drawn as a shapely figure in lycra, peculiar with hindsight as her tribe in her flashbacks seemingly are born in lycra shaped to their bodies throughout life as a layer of skin, which is one of the more idiosyncratic examples of this. It is less of a complaint but one of the many contradictions and quirks to this show in general, and if there are any criticisms of it, it is entirely the issue of casual sexism you do need to put up with throughout the series if thankfully not straying into anything actually offensive. It becomes more a curiosity as, eventually, I did find myself trying to imagine an alternative world version of this where they did have a Transformer-like member of the cast who was not male and how that would change the perception of this.

The pre-Emerald City stories arguably have the more absurd moments, or I became fond of these lovable oafs on their journey that I started actually engaging with the story as it was fleshing out. I cannot deny that, when I first learnt of this series, it was through an episode of Anime World Order with the aforementioned Neil Nadelman about "lame anime". A long running anime podcast, that episode was recorded in 20071 back at a time when the few DVDs released for the series barely scratched the surface of the whole series, with the podcast lasting for so long that they existed when Discotek Media in the USA released this whole series in 2022 on standard definition on Blu-Ray; back then, the enticing nature of their review was as much the ridiculousness of the premise. It was sold on things that could be seen if you owned those original DVDs, which got over fifteen episodes, such as Vikung-fu, where nothing is remotely about Viking long ships or involving runes, or the rock men, part of an interesting idea this show never leans on that these are not robots truthfully, but humanoids that, unless you are the very humanoid ones like Rom and Leina who cannot transform, have bodies made between a variety of materials. That latter detail shows how this series could have expanded into something really idiosyncratic than it already is as, by the time of the final battle between forces of good and evil, you have characters made of metal, rock like the rock people who can turn into boulders to crush enemies, the fossil tribes who can even combine into a giant dinosaur, and the abruptly introduced "Gem People", three figures who, in an attempt to try to wrap up the plot later on, are the  guardians are sacred items which make up  and actually explain what the Hyribead may be.

The clear sense the logic was improvised on this show helps it in the end, and I admire this is in the context where I had a bias to wanting to see Machine Robo, and went out of my way to get the series when Discotek Media releases are a nightmare to acquire outside the USA. Despite this bias, I was able to accept the absurdities and got on the wavelength. It is not a show to attempt to binge all nineteen hours plus of in a marathon, an ill advised choice simply because, repeating the same plot structures over many episodes, this shows was meant to be seen in snippets like its original broadcast run. Instead it becomes, with its male narrator Sho Hayami being appropriately bombastic, a bolt of energy just to go through a couple of episodes at a time and witness what transpires this time, such as the episode presenting a Transformers' Death Race, which is neat.

The world grows as this goes, even if some details are ignored and never talked of, making this a surreal and fascinating world, from the horrifying Iron Eaters, a giant plant-like entity that digests robots, to electromagnetic jelly fish floating in the air. You do have to accept that the first opening theme tune, the awesome Machine Robo Hono'o by Martin, is replaced by one which is cool, but both not as great and also frankly egotistical in the translated lyrics for heroes to sing. There is also screen flashes, something which the Discotek release warns of, this issue of strobe effects which would stop being acceptable in Japanese animation after the "Polygon" incident of December 1997; whilst the incident has been exaggerated in the West, there was an episode of the first 1997 Pokémon series we never got in the West, Dennō Senshi Porygon, which caused photosensitive epileptic seizures in people and children, and led to TV Tokyo and other broadcasters establishing a series of guidelines for animated programs2 which would have prevented the likes of Machine Robo having such strobe effects as readers should be warned of.

Emerald City changes the pace when introduced as, whilst staying episodic, this last half sets the cast in one central location, at first defending it from Gyandlar trying to storm the heavily fortified location, to the final act where their big bad eventually have to step in and the final conflict begins. There does become too many characters, likely reflecting this having links to a toy line where you needed to sell the product through the show, but you start to be introduced to characters named Pro Truck Racer, who remind one for all the deaths in the show these are still characters from a series of toys for children, including a group called the Land Commanders who combining into one giant robot. By this point, where the production is even having jokes suddenly start to appear in a show that was mostly straight faced, there becomes a sense of the show just being an excuse to do whatever the staff wanted as they had to resolve what the conclusion is. This means the Gem People are abruptly introduced, but also the sense that, when Pro Truck Racer decides levelling a whole skyscraper to make a bridge is acceptable logic, that the staff where just creating content they thought would be fun. By this point, it is with the sense that they hoped the viewers who were watching really did not care and enjoyed such a sight for its absurdity, which I can attest to as one viewer. That the show manages to have a proper conclusion, tied up and feeling like a real ending, is a credit, even if it leads to a very esoteric one to continue the franchise.

Machine Robo would continue with Machine Robo: Battle Hackers (1987), which would come soon after the last episodes for this show ended. Lasting thirty one episodes, prominently the leads of Rom and Leina Strol would not join their friends in that tale, and notably, whilst tragically only passing in her early fifties, Leina is a very early role for an actress named Yuko Mizutani who, until her death in 2016, was prolific over numerous eras of anime as a result. It comes obvious that, for the four straight to video OVAs that allowed fans to follow these characters, Leina was deliberately made central to all of them even if not the dynamic lead in these episodes as a fan favourite character, at the same time as, being made between 1988-90, Mizutani was going on to a long and prolific career onwards. I will also mention another OVA that was just an extra, a music video compilation, one of two, worth seeing for new material, a comedic breaking of the forth wall with the cast out of character as actors; seeing the cast goof off, or the villain of Grujios, a slug character in a robot body who eventually ends up as a ghost able to possess the bodies, go gooey-eyed over a pet kitten is legitimately funny in context to seeing the show, and a credit that Discotek included it from the best surviving version for their release.

To explain the OVAs, I will have to spoil the ending of Machine Robo from here on, that the finale has the main characters transported to an alternative dimension after they have resolved the conflict on Cronos, the side characters returning for Battle Hackers but Leina and Rom Stol not returning to that series. The four OVAs, three connected together as Leina: Wolf Sword Legend, and a forth, really do feel like curious loose strands to loftier ideas which never came to fruition, attempts to extend the lifespan of these characters and especially for Leina Stol. Certainly they feel like projects to let staff gain experience, the first OVA explicitly name checking itself as the first directorial project for Takao Kato, future director of Keijo (2016), the one fan service heavy show that sounds so ridiculous it might turn a 180 degree and win people over.

This first episode begins with Leina literally recreating The Terminator (1984), with Arnold Schwarzenegger appearing naked in a metropolis in a new time zone, only here on top of a skyscraper with the Wolf Sword. She is now Leina Haruka, and here I wished this bizarre turn the series went into had managed to gain traction as this is the most compelling of the four we got. She becomes a new transfer student at a school, and gets into the kind of premise I find compelling, unnatural figures dealing with supernatural/ horror adjacent tales of entities targeting human beings, with Leina here immediately told when introduced to her class she will save the world by the student everyone else thinks is weird. It is a sudden switch to high school mystery, as girls are going missing, captured in an Alice in Wonderland time scape to live permanently ageless, and where I did not expect Machine Robo to get existential, in its villain talking about aging and the sense of time being lost in youth. This is one of those fascinating ephemera of the OVA world that let this tangent from an existing source happen, and barring the lack of science fiction pieces, this story of a time eater would even be something I would expect from an episode of Boogiepop Phantom (2000). It also means Leina gets compensated for being kidnapped all the time by getting to rock the Wolf Sword and fight supernatural villains, and the end credits is a cute piece showing it all as a film Leina is an actor in.

Sadly this was not the direction they went with this episodes, as episode two properly reintroduces the male cast properly who transported over, all defeated in the opening on an alien plant by the big bad. Definitely, tragically, episode one was a complete one-off as this is sci-fi fantasy now. Leina still decapitates a dragon in the first few minutes, so she got more than the series, but this properly introduces the male cast, Rom's story again here, and with the decision to turn the more mechanical leads into humans. It is strange, for an example, to see a Bishonen Jet, a character now with a human head on the robot body with shades, which is a bit funny and matches the rest of the cast in Rod Drill and Triple Jet. It was also an excuse to have cast from the series back in new roles, audibly heard as you got used to them over this long TV series as I did. Truthfully, however, these are not as interesting even if still watchable. It would be a spoiler in any other context, a huge one, to admit the third OVA kills off Rom himself, and even undercuts the incestuous undercurrent by revealing Leina was adopted, but honestly, as an abrupt twenty to thirty minute piece, it feels like non-canonical content for what would have been a huge surprise to witness, with all forty episodes, in Machine Robo. In the series, it could have possibly been a big enough surprise it might have caused people to talk of that series with a new layer to it. More so as, for what is an abrupt curveball which loses power just for the slightness of the piece, it lets Leina be the hero, which would have been something that could have made Revenge of Cronos a more iconic series even if one with all its goofy moments.

The forth, its own individual piece, is not at all connected to its source and has wandered off in its own direction to the point it is weird even calling it part of this franchise at all. Called Lightning Trap - Leina & Laika, it is set in the then-modern day, and is about a military weapon named Bible, with a terrorist group named Blue Mary after it. By this point Leina is just a side character, just an ordinary schoolgirl with only one connection to the source, one bizarre touch, when she talks about dreams of her being a warrior fighting monsters. It is Die Hard on a luxury plane, with Bible a biomechanical robot kept in the luggage compartment with innocent bystanders, and emphasis placed as much on a new character named Laika Strange, a special agent figure clearly there to try to put over a new page in the franchise. It never came to be, and this proves a weird end to this version of Machine Robo. The next time, and the last, for this animated franchise came in 2003 with Machine Robo Rescue, a Sunrise production following a world where, with age no longer preventing kids from piloting robots, a group of them have trained to rescue people over fifty plus episode. It is also, helmed by all people, directed by Mamoru Kanbe, the director I know more for his horror work like Elfen Lied, which when this ended in the start of 2004 was the series of his that started in 2004 too, a few months on from, and is absolutely not suitable for kids.

As mentioned, the OVAs notwithstanding as curiosities thankfully preserved, I am biased towards this series, due to the time wanting to see it. As much due to the time to just watch this entire series as someone mostly used to anime where, even when episodic, sticks to twenty four episodes at their longest and reach the plot trajectory quickly. As an older anime viewer nowadays, I was never binging the fifty plus episode big hitters, or anything like One Piece which kept going for a decade, with the concern for the time consumption involved. Eventually the silliness of this particular show won me over, and I can label all the strange quirks and mistakes in this review all with a positive viewpoint as I enjoyed even those, as much because I came to the series wanting to see those too and enjoy them. The legacy of this series really shows in the inclusion in the Super Robot Wars franchise, where giant robot show fans made that series and give respect even to a production like this, something I can myself say in that my love for this, as much for the unintentional, was sincere and well rewarded with the context of knowing what I was wanting to watch after all this time.

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1) Anime World Order Show # 63a – Totally Lame Anime With Neil Nadelman, podcast episode for Anime World Order, released December 6th 2007.

2) Animated Program Image Effect Production Guidelines, published by TV Tokyo on their website.

Tuesday, 21 November 2023

#269: Maris the Chojo (1986)

 


Studio: Pierrot

Director: Motosuke Takahashi

Screenplay: Tomoko Konparu and Hideo Takayashiki

Based on a manga by Rumiko Takahashi

Voice Cast:

Japanese: Mami Koyama as Maris, Jouji Yanami as Murphy, Junpei Takiguchi as Colonel, Sumi Shimamoto as Zombie Sue, Toshio Furukawa as Koganemaru Matsushita

English Dub: Sharon Holm as Maris, Dominic Taylor as Rogane, Harry Ditson as General, Kerry Shale as Murphy, Stacey Jefferson as Sue

Viewed in English Dub

 

Rumiko Takahashi is one of those huge names in Japanese pop culture, a huge author in manga since her beginnings from 1975 under the guide of Kazuo Koike and 1978 professionally, and like so many like Go Nagai to Koike himself, there are the titles which became her calling cards and other obscurer ones which also managed to get animated adaptations due to the status Takahashi gained. For Takahashi, obvious bigger hitters include the Ranma ½ and Urusei Yatsura franchises, whilst Maris the Chojo, also known as Maris the Wonder Girl or Supergirl, was a one-shot manga from 1980, part of titles which would be collected under the Rumic World reprinted sets of short stories years later. A beautiful looking opening in outer space introduces the titular Maris, causing one to presume this is a serious action sci-fi story in which this figure, a space bikini wearing space cop who has to stop crimes across the galaxy in this well animated eighties production. What it also turns out to be is a comedy as Maris has the worst of luck despite her talent for terrorizing evil doers.

Maris does have a tragic back story, a riff on Superman to befit an alternative title for the Central Park Media release when they sold this on VHS, where her surviving species were forced to become intergalactic refugees when their planet imploded, but mostly this follows a trope that works exceptionally in anime when it succeeds, that of the hero/heroine who is hopeless and out of luck we sympathize with. With the strength of more than six humans, as all her species, the choice of bikini is less of note than the bindings she has to remove to be able to use her full strength, allowing her to kick alien goons to the other side of the room and causing villains to literally urinate themselves in fear, but also leading her to accidentally break her entire ship when she forgets to put the restraints back on. With a talking seven tailed fox helper named Murphy at her side, able to transform into anything if in sevens only, and amusingly given a broad Irish accent in the English dub, this is clearly more playful in tone when the story proper begins, and I find it sad this was never expanded beyond its one-shot nature originally, as these characters immediately have a lot to work with.


Including two extended music video sequences, the first on an intergalactic beach resort with a Jaws parody and a bandaged mummy enjoying their sunbathing, this is a farcical action comedy where our space cop Maris is sent after a kidnapped son of a billionaire. It is more of a character piece as this is a trope as old as time in anime, that of the hapless hero constantly in debt, her family all having restraints which they forget to keep on, leading to property damage their daughter has to pay off alongside her mother’s shopping sprees, whilst her diminutive (i.e. pixie sized) boss has debts from every spaceship they have lent her she keeps breaking or letting get destroyed. Maris is sympathetic, even if her fantasies of marrying the kidnap victim are less romantic but for all the money he has. She is someone forced to take other jobs on vacation because she is constantly broke, even tricking horny male customers with her good looks to actually pay for a human taxi service where she just carries them, and even in her imperfect form, she is the kind of lead you get so much sympathy from as a lovable goof. This is added to by both being ahead of her time as an ultra strong female character and also because, metaphorically, characters like this in anime even in fantasy settings cannot help but suggest their real life counterparts. More so this as the daughter and sole breadwinner to a family constantly being hassled by phone calls from her parents needing money, Maris is s single woman having to put up with debts, even with the equipment for her job that gets damaged by pure accident, and finding it sucks like if for anyone else in a less fantastic job who could have read the first ever one-shot manga.

She is of that time as well as, visibly, another influence on this story was female (joshi) professional wrestling, which was a previous job for Maris alongside the villainess making the reference explicit; stuck with a broad southern accent in the English dub like too many did, this figure of Sue is noentheless another sympathetic figure from the same planet as Maris, who for her scheming just wants to buy her own elaborate lair, a former in-ring rival to Maris who also like to get payback from previous loses likely involved in their history. This has aged like fine wine as a joke, as the legacy of women's wrestling in Japan has gained more recognition and burns brightly still decades later, but it also plays to the fact that, as another eighties franchise Dirty Pair was explicitly inspired by female wrestling too, when coming up with two female space mercenaries, Maris also shows when this spectacle in Japan was a huge pop cultural phenomenon too that was influencing other mediums too. There is a rematch in the squared circle in the climax between the two female figures central to this story, and what little we get here from Studio Pierrot is clearly them having fun. A studio with a long history in the medium, the creators were indulging here in the positive way like so many of these one-shot productions, getting in references like to Star Wars characters in the background you would not be allowed to get away with in later decades, due to the stricter copyright practices that would come in, to the end credits having faked outtakes, all of Maris and other characters tripping, getting injured or even blown up. As a one-off OVA, sadly, you cannot go further than this in speculating where this could go with the central character, and in this case, there is also the knowledge Rumiko Takahashi only wrote and drew one single manga story for this, not a vast volume of chapters. As with so many of these titles we could have gotten a longer OVA series if not a TV series, only with the knowledge that the material this adapts was not as long either to consider, there is enough to admire, but it leads to feeling like a taster to a work you can only imagine the vaster adventures of.

Tuesday, 22 August 2023

#259: Hell Target (1987)

 


Studio: Nakamura Production

Director: Keito Nakamura

Screenplay: Kenichi Matsuzaki

Voice Cast: Akira Murayama as Kitazato McRoe; Katsunosuke Hori as Hans Kruger; Kōichi Chiba as Yura Treyanov; Gara Takashima as Meryl Brown; Hirotaka Suzuoki as Harry Howard; Ikuya Sawaki as Rico Fernandez; Kaneto Shiozawa as; Jean Müller/Jean Myaura ; Shingo Hiromori as Chan Li; Sumi Shimamoto as Tiki Carmack

Viewed in Japanese with English Subtitles

 

In the far-flung future, a space ship ventures out to a strange red world where a previous crew were lost upon - looking like copper art at times where you need to scratch the black surface of for the image created underneath, especially due to the history of this one-off straight to video work in terms of preservation. It is pretty much an early warning of what they are in for when one of their male crew members dreams of a monster perusing them on the landmass they will land on.

Note, out of many OVAs, Hell Target can be found in a version best described as shot through a dirty sock, a title which strangely never got a Western release despite the fact even Roots Search (1986), a notorious sci-fi horror one-off, managed to in the day. Travelling to this planet, the ominously named Inferno II for mission, obviously you get the vibes of this being another anime riffing on Alien (1979), as did many live action films in the day too. In truth, this is probably riffing on one of the films trying to capitalise on Alien's success in the ultimate irony, as the premise here, of a place of monsters who attack and kill their victims by psychically filling their minds with hallucinations based on their fears, evokes the Roger Corman produced Galaxy of Terror (1981), of a similar premise.

It is a curious touch in terms of what inspired this - compare this to Lily C.A.T. (1987), a feature length one-off which was released in the West and was openly a remake of Alien in its own way - and as a result, this has its own idiosyncratic mood, of a strange gigantic monsters who yet kill by causing hallucinations, such as snow falling inside a cockpit despite being also on a desert planet. There is a satanic mood or at least a demonic one too to these figures, with supernatural edges to them, and fittingly, in the best way for any anime from this era, it gets stranger in its aesthetic choices in depicting this which stand out. The acidic blood is taken from Alien for one of the few ultra gory scenes, a reminder of what era this horror tale comes from, but there are definitely gorier titles from the time, and eventually you do see some idiosyncratic touches which this can proudly say managed to make its own. Zombies of former victims is obviously expected but a Valkyrie attacking a space ship on a flying horse is not a sentence I would have had to include for science fiction, nor one eyed spirit God birds. Credit the anime, it goes for a weird mash-up of ideas than just remake Alien, if structured around the simple template of a slasher in picking the crew off one-by-one.

In terms of the story altogether, Hell Target can be accused of being very simplistic as the cast do fit the term "disposable" filly, which is going to be something you have to accept though with the advantage this is at least less than fifty minutes. They do not even really fit stereotypes either, barring the two who matter, the female lead who is stereotyped as more "feminine" and in peril a great deal of the work, and the stoic male lead, and barring the abrupt moment the pair have a sex scene, to clear their heads after witnessing their colleagues get slaughtered on mass and terrorised by the likes of a sentient tank, there is nothing that remotely ludicrous or distinct about this cast beyond that moment. One of the obvious issues that you can see in a lot of animated and live action works inspired by Alien, all in spite of the fact that film explicitly went out of its way to make its characters idiosyncratic, is how you can end up with a lot of pure "canon fodder" which you cannot even appreciate as stereotypes, a risk also the slasher genre can suffer from, and this anime production does as well.

It helps the work has an ending you could find in a macabre horror tale, bleak in outcome, Hell Target a work that has to be appreciated as part of a moment of single entry productions which allowed their creators to improvise original stories and flex, even if as full narratives they are not all perfect. This title came from Nakamura Production, a company who are prolific in areas like in-between animation to 2nd key animation, a studio who deal with working on productions for others in a vast number of titles, from entries in the Gundam franchise to the series adaptation of JoJo's Bizarre Adventure. Work like this is important for animation, but they themselves only produced one work of their own in Hell Target, which is strange to consider, that for a company founded in 1974, they exist more as a support studio for others and only expressed themselves this once. This title, again, surprisingly never got a release in the West despite not having any specific cultural traits as a Japanese production, and found itself in danger of potentially being lost were it not for amateur online perseveration, making it a legitimately curiosity thankfully preserved in some way even if not necessarily a masterpiece in its context.