Showing posts with label Melodrama. Show all posts
Showing posts with label Melodrama. Show all posts

Monday, 5 December 2022

#236: Lament of the Lamb (2003-4)

 


Studio: Madhouse

Director: Gisaburō Sugii

Screenplay: Gisaburō Sugii

Based on the manga by Kei Toume

Voice Cast: Megumi Hayashibara as Chizuna Takashiro; Tomokazu Seki as Kazuna Takashiro; Jūrōta Kosugi as Akira Eda; Kenichi Suzumura as Kinoshita; Kikuko Inoue as Momoko Takashiro; Miki Nagasawa as Emi; Satsuki Yukino as Shou Yaegashi; Shinichiro Miki as Minase; Yoko Sasaki as Natsuko Eda

Viewed in Japanese with English subtitles

 

In terms of an obscure title, Lament of the Lamb sticks out as a fascinating melodrama enclosed in a horror premise, which most will only know as the source manga was released by the manga publisher Tokyopop in the West. The anime however entices as it is produced by Madhouse, its female lead is voiced by Megumi Hayashibara, a mega star in the industry, and it is, whilst a more obscurer figure in comparison, directed by Gisaburō Sugii, who also wrote the scripts for all four episodes and worked on the storyboards. His career is marked with helming the theatrical film Night of the Galactic Railroad (1985), a highly regarded animated film attempting to adapt Kenji Miyazawa's post humorous novel, a challenge to adapt the un-filmable and unfinished book dealing with mortality and life for a young audience that is hugely well received, and a masterpiece of eighties theatrical anime. He also directed Street Fighter II: The Animated Movie (1994), a huge curveball in tones to these two other titles, but to consider important in showing his talents as it is one of the only well regarded fighting game anime in existence. It was a staple in the West from Manga Entertainment even if Alice in Chains and KMFDM had to be added to the soundtrack, which shows that Sugii was no slouch in terms of a director.

Kei Toume is also another case of a prolific manga artist whose work, and knowledge of her, is sadly limited in terms of English language access, Lament of the Lamb by itself having been released in the west, but also having a radio drama and a 2001 live action film to its name. Her story begins with Kazuna, who is a teenager left with his aunt and uncle by his father as a child, a famous doctor who disappeared from his life soon afterwards. Fate conspires to weave him back to his family as, whilst his father to his shock is dead, his older sister Chizuna who lived with him returns into Kazuna’s life. It is very obvious from the beginning, when the illness of the family is brought up, it is clearly a form of vampirism, a craving for the taste of blood, but this is instead a story whose horror is a psychodrama, as Kazuna, who was to be spared from the family to have a normal life, is starting to suffer the cravings for blood, as he is drawn to his sister.


With a moody electronic score, intercut with drum and bass freak outs by Ken Miyazawa, more prolific for his contributions to Detective Conan films, Lament of the Lamb stands out with interest as a macabre melodrama that enticed me with its tone and telling of this drama. The bloodlines is cursed with a craving for blood which is depicted differently to many vampire stories, including how instead of being undead or supernatural abilities, there is a greater danger of physical and/or mental damage to the family itself, something Kazuna can attest to in her memories of their late mother. The concern, especially for Kazuna is worse as it includes desiring his female student friend’s neck. Said friend, Yaegashi, is a student in love with him but feeling pushed away, as dynamic a character in her own emotional turmoil, as there is also an explicit sense of incest to the story between Kazuna and his older student. Unlike the titillation of other anime, this feels here a more potent edge to the proceedings, grave and platonic barring the neck biting sequence, which fully embraces the taboo and emphasizes how vampirism became symbolic of sexuality centuries before and is embraced here.

Even in mind of how more obscurer this is, i.e. you will likely see this as a rip, Lament also has a deliberately washed out aesthetic, of pale faces and even certain character designs (especially with Yaegashi) having a wider span between the eyes, almost more cartoonish but adding to the tone. It feels disconcerting, especially as whilst a slow burn drama, even in episode 1 blood is spilt and it is depicted in deep red. The resulting production is gothic melodrama in the modern day, especially as there is also the character of Minase, a young male doctor who is in love with Chizuna and himself has a great angst in regards to her growing platonic relationship to her younger brother, especially as despite the initial appearance she shows, she is physically being damaged by her illness, even in terms of the medication needed to control it having physical harm to her heart. The take on vampirism here, a psychological and physical craving which causes dizzy spells, physically wrecking spells and mental collapse is distinct here in terms of imaging the literalisation of this. The slower tone is a change of pace for a horror anime, and telling a whole story to its bleak end, without feeling morose in the slightest, the only real reason this likely never got picked up for the West is considering the state of anime releases at the time. The original video anime format was still viable but decreasing in number, and for everyone still released at the time, you find as many titles from the time which never came to the West as you fall over them from the eighties. It is a weird missed opportinity in terms of selling it from the back of Madhouse, who were highly regarded at the time, and on Megumi Hayashibara, a huge name to those who watched the original subbed versions of the likes of Neon Genesis Evangelion.

The only thing close, in terms of further adaptations of the manga to the West, was at the Tokyo Project Gathering on the 22nd October 2006, a segment of TIFFCOM, where Mr. Stuart Levy, CEO of Tokyopop, presented the Lament of the Lamb live-action movie project as a future plan. It was meant to begin production in 2007, and be shot in Romania1, which does emphasize how Tokyopop's reputation started to slip in the mid-2000s and hubris as well, the closest thing to a live action film from them being Van Von Hunter (2010), a low budget adaptation of a Western parody of manga, by Mike Schwark and Ron Kaulfersch, Levy helped co-write. By 2008, Tokyopop after their success had to restructure their business due to changes in the manga industry, and neither helping was that the significant licenses they made their name from - Kodansha published titles, manga created by CLAMP - were being taken away from them. Lament of the Lamb's review should focus on the material, this adaptation a little gem whose absence is sad as, in terms of a horror anime, this is very different from many as a very compelling gothic drama.

 

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1) Tokyo Project Gathering Anime Related Projects, written by Christopher Macdonald and published by Anime News Network on 23rd October 2006.

Thursday, 10 November 2022

#234: Sakura Diaries (1997)

 


Studio: Shaft

Director: Kunitoshi Okajima

Screenplay: Kenji Terada

Based on the manga by U-Jin

Voice Cast:

Japanese:

Kyoko Hikami as Urara Kasuga; Mitsuaki Madono as Touma Inaba; Mako Hyoudou as Koumi Natsuki; Rumi Kasahara as Meiko Yotsuba; Kunihiko Yasui as Tatsuhiko Mashu; Masa Saito as Touma's Mother; Masamichi Ota as Keisuke

English:

Lauren Worsham as Urara Kasuga; Mariela Ortiz as Urara Kasuga (2005 dub); Martin Burke as Touma Inaba; Robert Martinez as Touma Inaba (2005 dub); Monica Rial as Mieko Yotsuba (2005 dub); Rebecca Davis as Meiko Yotsuba

Viewed in English Dub

 

This sadly was a review, an act of revisiting an anime I saw when I was younger, where I found myself having completely forgotten most of the content, including how one dramatic choice can entirely capsize your production, a reminder of how something can go grossly wrong as an artistic choice, and ruin what sadly also had, even as an average sex comedy, moments of virtues. Sakura Diaries is a twelve episode series, yet it was released straight-to-video, all in spite of the fact that, even as an explicit sex comedy, it only once or twice ever uses the creative freedoms of the medium choice to be more sexually provocative, or even have actual nudity. The rest feels like a quieter comedy with dramatic moments and a lot of innuendo. Trying to get into college, a young guy from the country Touma Inaba fails the entrance exams to get into a university. When he falls for a red headed woman named Mieko Yotsuba, he claims he has passed into that prestigious university in a moment of panic and attraction to her. Wishing not to just damn Sakura Diaries, and instead present the sad minefield where a show can make one wrongheaded choice but still be interesting, it is that this aspect of the story becomes the most fascinating and having had the potential to grow into something inspired.

Namely that Touma, whilst a cliché of a young man protagonist who can be a pervert, also presents all the neurosis of someone in his position, that whilst the show has tone deaf and misogynistic choices, he is a fascinating character of a virginal young guy who is trying to get away from working in the family hot spring. Having fallen in love with Mieko, even if lying that he enter the most prestigious college in Tokyo, he has the desire to enter cram school so he can get into the college for real. His sex fantasies are lewd, sometimes inappropriate, but when the tone works, his flights of fantasy, about romance and losing his virginity, become comedic in how he has his heads in the clouds as much as in his pants, who is stuck masturbating to porn and admits he is neurotic of his inexperience that he would unsatisfying women like Mieko even in bed. Feeling Mieko is entirely out of his league, even his dreams about trying to succeed in cram school are interesting, in a tragically humoured way, in how his subconscious can cruelly make him dream he has failed the exam, even more cruelly making him believe he is awake and has passed to exams, or involve his sexual hang-ups, which are some of the most rewarding moments. Even the crass jokes about Touma realising his libido is preventing his studying, in this anxiety, is thoughtful for being blunt about this.

The facade of being in college is complicated as he is living with his young female cousin Urara Kasuga, who has clearly lied about her father being constantly away on business but managing to keep the lie one. This is something some will find icky, and Urara is viewed as the show's central icon of sexuality, but again with mind that this could have gotten to be a more thoughtful story, Sakura Diaries does have the set up to have been more dramatically complex than it does briefly have. Urara is already eccentric, if questionable, in her relationship with Touma, meeting him by pretending to be a sex worker upon the first time he has seen her grown up, soon into him living at her uncle's wearing only an apron when preparing a meal, all in what is her blatant attempts to attract him to her. In a show if it focused on this drama more than the moments it does, it would have been compelling as a tale of a cousin whose love for Touma comes from a tragic moment in her life, the passing of a close relative, which is complicated by the fact that the emotional dependency involved years on is not healthy for either of them. [Major Spoiler Warning] The ending, where she has to learn to have a broken heart as Touma moves out of the house, realising the relationship is not healthy for either, is a good ending in context for this. [Spoilers End] Mieko realises she herself is in an existential position, where the debonair guy in the college, obsessed with her and trying to undermine Touma, is someone with his own psychological baggage, but also when confronted by her is rightly damned for wanting to own her like a won prize. The drama here is compelling for that reason.

The problem is in the tone. Specifically, and this is why the review now has to come with a trigger warning, entirely for Episode Five where, after a drunken game of strip paper rock scissors, Touma suddenly becoming a violent figure who attempts to rape Urara before realising what he is doing. That, in mind to a show whose tone is soft, lightly coloured and gentle even as a lewd sex comedy, is the most abrupt and inappropriate tonal shift possible. It is ugly, it is unacceptable, and it makes it impossible to like Touma as a protagonist for good reason, especially as the show references this moment a few times over the last episodes rather than pretend it did not happen. It is an absolute disaster in terms of a dramatic choice. The surprising thing is that, if you look into what the source manga is, this one segment is just one moment in a show which entirely jettisoned what the tone was for the manga, which makes this creative choice even more cursed. Even though I do not what to criticise the manga or its author without having seen the source material, there was a lot of content which, if done wrong, would have been far worse than here.  


The Sakura Diaries manga is hentai, which is not a thing to criticise. What is more shocking is that, looking into synopsis on what content is within it, it has a lot of content which sounds absolutely tasteless and crass if it had been presented with the tone of Episode 5's misguided change into serious drama. That it includes Urara becoming pregnant, entering sex work with a friend, and an incident trying to swindle money from a client involving one of them being gang raped. Yes, that in itself does feel, especially for a hentai manga, legitimately uncomfortable to consider as working as good let alone acceptable storytelling. U-Jin, the source manga author, is unapologetically someone, looking at their career, which wrote transgressive content - some, depending on the tone, to kink shame, such as Vixens (1994), which involves BDSM and Omorashi (the arousal from wetting oneself), but other material as plot threads in Sakura Diaries, would dangerously skirt the line between offending people or if they managed to get the tone right. The tragedy is that, for one moment, Sakura Diaries the show makes one mistake with one storytelling choice, and thus ruins itself when it is, for the most part, a gentle comedy drama which, despite some dated sexual politics, had the right trajectory with its production.

It is a shame as, even with the crass sex comedy, of Touma lusting over women, the show is a mostly fluffy story whose drama in the end, accepting a romance that will not happen and growing up, is absolutely alien to its one tasteless shock moment. The opening and ending credits are light coloured and sweet, contrasted by two choices of songs which actually are good for this tone, the first an acoustic song which a gentle earworm. It is however with realisation, a perfect example here, of how one decision is able to capsize a story fully. It does evoke Royal Space Force: The Wings of Honnêamise (1987), a legendary science fiction theatrical anime which made as equally as misguided choice in sexual violence involving the main male protagonist. Honnêamise though, whilst not defendable and a decision which should have been excised in its production, was attempting a moment of great existentialism, a horrible mistake nearly done in a moment of exceptional world bearing crisis, leading to an existential enlightenment learning from this idiocy, even if again a scene which is rightly challenged as nearly capsizing Honnêamise's incredible achievements fully. Honnêamise is however also a film of such magnitude that, in its complexity, this problematic scene is still there and undermines it, but is a work dealing with such complexity on a psychological level, which can be grasped even if that artistic mistake is to be challenged. Sakura Diaries is a light hearted sex comedy, even for its emotional complexity, suddenly shows a horrible misogynistic side in how Touma acts to Urara before the sexual violence is even considered, never meant for real complexity even if misguided. It completely deflates Sakura Diaries fully even if the drama afterwards is interesting and of reward.

The odd thing is that no one on the production is really someone who should have known better. Kunitoshi Okajima, the director, was prolific in the animation side of anime productions the decade before, and screenwriter Kenji Terada, with this one of the last works of their career, had a long filmography beforehand, having penned for franchises including the original series of Kimagure Orange Road (1987-1988) as its key screenwriter. This is a very early production from Shaft as a studio, one which would grow and be prolific over the decades after, including being the home of Akiyuki Shinbo, who started helming productions there in the mid-2000s, and to the current day is his home, meaning they were the ones who brought his big hitters of the 2010s to life. If anything, this feels like an awkward stumble for the studio that, in this time, also brought about Arcade Gamer Fubuki (2002-3), a work with too many tasteless aspects to defend, even if there are grains of gold within it too.

Sakura Diaries, were it not for Episode 5's conclusion, would be an all right, if not perfect drama, one which could have been significantly better but has virtues. As it stands, including Episode 5, that is enough to put people off decades on, and it really emphasises how one mistake in tone, even over anime which is more openly lurid and tasteless, has a far worse influence when, here, there were virtues. The only thing I had remembered from this series originally when I had watched it, which is a tasteless moment, is that there is a scene where exchanging pubic hair is considered a good luck charm. It is something which comes from actual Japan belief1, and is not a bad thing inherently in itself to include, but considering Touma emotionally bullies Urara into it to help him pass his exams, there is a streak of toxicity to the drama which does undermine its tone too. The English dub, one of two ADV Films recorded, and in the UK was the only language track they included in their DVD release for us, neither helps, not good and actually emphasising how, for every moment Touma does come off (if lecherous) as a sympathetic figure, there are so many scenes which do not work because they paint him as a detestable figure we are meant to sympathise with. Sakura Diaries' problems are more than one horrible drama choice, but that one choice does emphasis how this series failed to reach the virtues it occasionally clings to, which is heartbreaking to experience. This should have been a melodrama where the knife stabs into the viewer - like Touma going to karaoke with Meiko, only for Urara to have gone to the same one, with the pain where she lies about being his sister - not stab the viewer in a way that this has aged badly and destroys its own virtues at the same time.

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1) Japanese Lucky Charm: Pubic hair, written by Timothy Takemoto for Burogu on April 6th 2012

Sunday, 16 October 2022

#228: Darkness of the Sea, Shadow of the Moon (1989)

 


Studio: Visual 80

Director: Tetsu Dezaki

Screenplay: Koichi Mizuide and Sōji Yoshikawa

Voice Cast: Mayumi Shō as Lumi Kobayakawa; Rei Sakuma as Luka Kobayakawa; Toshihiko Seki as Katsuyuki Tohma; Ryusei Nakao as Mr. Kobayakawa; Seiko Nakano as Mrs. Kobayakawa; Tesshō Genda as Doctor Kaibara

Viewed in Japanese with English Subtitles

 

I had never heard of Darkness of the Sea... until searching for horror anime, but this three part OVA is tantalising when you begin it. It is a shoujo story, a story of young women which combines romance against horror and over-the-top melodrama, all directed by Tetsu Dezaki, Osamu Dezaki's brother who can be credited for helming They Were Eleven (1986), a great sci-fi story from a legendary female manga author Moto Hagio, but also Mad Bull 34 (1990-2), the infamous and at times difficult to watch Kazuo Koike tale about New York City cops with all the ridiculous clichés and distortions you could imagine. Darkness of the Sea... starts off over the top in its own way when twin sisters Rumi and Ruki, already in a romantic triangle over Touma, the popular boy at school, go on an all-girl's trip to the coast with their school. Tragically, during a storm, they find a secret grave mass in the caves, and with everyone baring the sisters being killed by a strange air to the underground environment.

Ruki survives, but Rumi is distant, and now part of the only surviving girls of the sports team due to the horrible tragedy, the three remaining girls have to train with the boys. The third girl will die soon after, as Darkness of the Sea... does waste time with its plot, in which Rumi is now a psychic supernatural being, able in later episodes to infect people and turn them into her slaves, wishing to kill anyone who gets in the way to her and Touma. Even her own sister Ruki, the most melodramatic of sisterly rivalries possible transpiring as the core of the premise, whether it is trying to throw her off a floor on the emergency stairway, or turning their parents into brainwashed ghouls to do the job.

It is sad Ruki is an ineffectual protagonist, despite the inklings that she has supernatural powers too, even in mind that it befits that she is an ordinary person caught up in the most nightmarish of sibling rivalry, "Tutankhamen's Curse" a key reference to the plot exposition, referring to when in 1922 the British archaeologist Howard Carter discovered the tomb of Pharaoh Tutankhamen, those involved having mysterious deaths afterwards helping a legend of a curse transpire. Most of the time, Touma is the one who has to save her, which is a shame even if the point that, helpless, she is (baring the unnatural ability now to float) a bystander in trouble, arguably the best protagonist for a viewer to be in the shoes of. Largely the repetition of Rumi's attempts to kill her over the three episodes is the biggest cause of this issue.

Truthfully, there are many silly aspects to the show, and so much of it, even in mind to what I have said as criticisms, does not detract from how entertaining this became. The real problem becomes that, even at three episodes, this sadly ends abruptly when it starts to reach a new melodramatic point. By the time the story ends, where the sisterly tragedy is greater, people have died, and Ruki is starting to fight back, only to not have a follow up, feels like a gut punch of the most abrupt kind as this became a rewarding film to watch. This is a shame as this, even when logic starts to fall away, is delightfully over-the-top and macabre. It also befits as a story with a romantic edge, as it is about a female protagonist, who is stuck in a nightmare, yet in a scenario intermingling her growing confidence, as she and Touma start to come closer as people, her own sister the threat adding to the symbolic drama. There is one dubious moment, where Touma briefly comes off as non consensual in the gym closet in terms of getting more intimate with Ruki, which is the one sour point, but most of this is the right kind of melodrama, even when someone stays almost comically stoic in spite of their parents just being killed, the exaggerated tone appealing.

Even the aesthetic tone of the show befits this, the contrast between its character designs, by Setsuko Shibuichi, prolific in the industry from key animator to director on titles from The Rose of Versailles (1979) to Space Adventure Cobra (1982), befit a romantic show in the characters' elegance but contrasted by the macabre (and openly gory) incidents that transpire, to even the countless demonic faces Rumi has trying to off her sister. The sense this was even one episode off a full narrative does suck, more so as, even as pure pulp, it does stand out as a delightful surprise, as obscure as you could get for an animated title. Like a grotesque fantasy tale, even its opening credits are more fantastical, with its echoing of the sisters being nautical entities, and its title (depending on how you translate it) was absolutely one of the reasons I picked it out due to how evocative it is. There is pure cheese, like explaining overtly supernatural powers to ancient bacterial mutation, but that befits the tone as well. As something with no context, this hit with the right impact, only making its obscurity sadder. A Bandai production, at least with their involvement, one can only hope that it is preserved somehow as this, even without the ending it should have had, stands out.

Friday, 18 June 2021

#189: Revue Starlight (2018)

 


Director: Tomohiro Furukawa

Screenplay: Tatsuto Higuchi

Voice Cast: Momoyo Koyama as Karen Aijō; Suzuko Mimori as Hikari Kagura; Aina Aiba as Claudine Saijō; Ayasa Itō as Kaoruko Hanayagi; Haruki Iwata as Mahiru Tsuyuzaki; Hinata Satō as Junna Hoshimi; Kenjiro Tsuda as the Giraffe; Maho Tomita as Maya Tendō; Moeka Koizumi as Nana Daiba; Teru Ikuta as Futaba Isurugi

Viewed in Japanese with English Subtitles

 

[Some Overt Spoilers Throughout]

Probably the most surprising thing coming into reviewing Revue Starlight the animated series, twelve episodes long, is that this all originates from a significantly larger media project including a stage play, one which has spiralled out into an elaborate franchise which includes additional animated films, video games and a manga. This is surprising as, delightfully, this is a case of a franchise which feels very idiosyncratic and uniquely personal into itself, at least allowing this television series to grow out with its own creativity. Certainly as I will get into this series, knowing it has follow-on work, including an extended world of other schools beyond the one we have here as the main setting, it really comes to a testament of how this series, whilst very indebted to one figure I will refer to a lot throughout, works completely as its own one-off. A distinct, potent one in terms of its artistic style and using it for emotional drama that feels not like it is part of a media product to sell to an audience at all but with themes it wants to tell to said audience.

To sell the show, this exists in the world of Seisho Music Academy, a school for theatrical performers who are all trained in dance and acting amongst many skills. The 99th class here the central characters working towards another performance of the titular Revue Starlight, a play about two goddesses who are separated in a metaphorical tragedy trying to touch a star. The lead among them is Karen Aijō, a girl who coasts on by only to be given a new passion in her class when her childhood friend Hikari Kagura transfers from an academy in London in England, their childhood promise having been to perform together as great stars in such shows Revue Starlight. The show borders magical realism and surrealism as a metaphor for their emotional states, following seven other main characters involved, because of a lift in their school that transfers students to an underground environment. This is where a secret audition transpires to find the true actress among them dubbed the "Top Star". These are done in duels, musical duels with singing, where the target with your weapon of choice is to remove a badge hanging a cape off the opponent's shoulder with whichever choice of weapon you want.  

Notably, everyone one of the lead characters is female, as Seisho Music Academy is an all-girls school. The only male voice in the entirety of this show is the mysterious figure presiding over the auditions. Said figure is a cosmic talking giraffe, which may give you further emphasis that the show embraces the surreal. It is not a surprise, and is a delight, to know that lead director of the series Tomohiro Furukawa worked extensively with Kunihiko Ikuhara, the figure legendary for helming the likes of Revolutionary Girl Utena (1997) and projects Furukawa worked on like Mawaru Penguindrum (2011). I will say ahead of time, I had immediately seen that Ikuhara's influence was throughout this show aesthetically, including having an idiosyncratic animal mascot in the giraffe, so learning of the direct connection means a greater deal. It says a great deal that Furukawa actually worked with the legend and used the influence to their advantage. This is not a detraction as, for a media franchise which involves mobile phone game tie-ins, letting the director take this show into its pop surreal emotionally charged form was among the best things in Revue Starlight's favour, especially as from the get-go, this program looks and sounds exceptional, in style and music, and the aesthetic influence is for its plot's favour as well as distinct.

Particularly as this is a show about the drama, the audition duels themselves extensions of the cast's various anxieties and concerns not only in their desire to become great actresses, or even when they lose their passions, but also emotionally beyond the stage. This show does not flinch in either depicting the stress of thinking you are not good enough in your work, trying to overcome feelings of weakness. It deals with the closeness of these characters in friendship and when stress frays it. It also has no qualms in subtext and overt nods to romantic chemistry amongst the all-female cast either, even dealing with an episode entirely about Karen's roommate and fellow student Mahiru, who is explicitly with romantic longings for her only to now play second fiddle behind a childhood friend, or how sleepy headed Kaoruko and tomboy Futaba's relationship is insanely close even if merely perceived subtext from a viewer to have, riding on the latter's motorbike with Kaoruko falling asleep in motion, clearly have a chemistry beyond a friendship.

As the characters' dramas are the main core of the show, naturally with everyone getting an episode in the centre of their goals in the duels, thankfully everyone is fleshed out. Everyone is three dimensional. The best in their class, Maya and Claudine, who have a rivalry with Claudine feeling always second, are not just villains. Even curveballs are thrown in as, with spoilers warned ahead in this review, the character I immediately attached too Nana Daiba, dubbed Bannana-Chan for her fruit obsession and banana bunch hairdo, even got something out-of-the-blue and abruptly dark. That being briefly turned into a tragic villain for her episode when you realise a groundhog effect can transpire with the auditions, able to wish for anything including repeating the same year if you become Top Star, more tragic as Nana never after that is just a villain. Some anime, whilst still compelling, would have had the lovable comedic character stay the abrupt villian only, winning the auditions to keep time still, but it is a testament to Revue Starlight's craft that by the end of the series, she is just someone in fear of the future and, as another character later puts it, is a big (taller than the others) person who is yet secretly vulnerable. For a show that was clearly, with research, put of a media franchise to promote, it says something about anime in general that one series adaptation, where allowed to, can take risks and feel more personal, even the lovable comedic character based on banana puns suddenly turning into complex figures. It became a show where everyone is as sympathetic as everyone else, where abruptly it will quote Hermann Hesse, the author of Steppenwolf, within the same show that has the aforementioned talking giraffe.

Even the giraffe eventually, after coming off as a master manipulator, as the auditions have losers robbed of their "spark" of performance, gets a happy conclusion where he sees a performance that raptures him. This, to use polite language, is a show which does not kid around with pushing its emotional edge as far as it can do with the aesthetic, but all for something ultimately heart warming. Even when entirely grounded for an episode, such as Karen and Hikari reconnecting after a series of jaunts across the aquariums across the city, the drama is that to care for. When an abrupt betrayal in the final episodes feels abrupt but with meaning, with greater shock as the show to the viewer as much for a character suddenly feel a knife in the heart, but it all builds within very little time for something meaningful for the final episode. That, especially as it leads to the last episode fully in the supernatural, it leads to a strange personal purgatory of building stars out of sand to reach stars on wrecking ball chains that knock you over again, a Myth of Sisyphus scenario based on one figure not wishing to take the shine off others, or metaphorically as not wishing to take away from another and hurting them by outperforming them.

The show is not as idiosyncratic as Ikuhara's work, feeling in truth a more accessible form of his storytelling, but that again is not a bad thing, and a lot of its content for others would still be out there to be blunt about it. Key aesthetic traits from Ikuhara's work to tell stories, including repetition of symbols and literalisation of meanings, are used to a huge advantage to flesh out the cast and, ultimately, making it a success alongside the production quality. It looks exceptional, and as a show which is as much about its style, it looks distinct right down to individual end credits per episode and the character being its centre. For a show as well where the audition fights have musical numbers, based likely as much from Takarazuka Revue, an all-female Japanese musical theatrical troupe that started in the 1910s, the musical numbers sung by the cast within them are as well diverse and as good, all obviously with lyrics fitting the material of the emotional drama. That the show itself as a much a critique of ideas of such groups, the pressures of such a prestige training and wanting to be the best, intertwines with the spark of energy from such groups' influences too.  

To tell more would spoil the show when it is more intriguing to know that the series has more narrative in its whole, beyond these twelve episodes. Mentioned already, Revue Starlight the series is a fully fleshed out show in itself. It completely captivated me throughout its length, and with knowing little beforehand, it was a pleasure to have encountered.

Monday, 15 March 2021

#183: She, the Ultimate Weapon (2002)

 


a.k.a. Saikano

Director: Mitsuko Kase

Screenplay: Itaru Era

Based on the manga by Shin Takahashi

Voice Cast: Fumiko Orikasa as Chise; Shirou Ishimoda as Shuji; Miki Itō as Fuyumi; Shinichiro Miki as Tetsu; Tetsu Shiratori as Atsushi; Yuu Sugimoto as Akemi; Atsushi Ii as Kawahara

Viewed in Japanese with English Subtitles

 

[Major Plot Spoilers Throughout]

Returning to She, the Ultimate Weapon it is amazing to think of how heavily publicized this show was especially in the United Kingdom for its release. A big license for Manga Entertainment, it has effectively disappeared despite also having a lot of praise for it at the time. Whilst this may be odd considering so many anime having these tropes and plot threats this has, She... is also quite a peculiar animated series in hindsight, which in itself becomes part of why it still clings with something of note for me and likely why the tide turned to its obscurity.

Set in a coastal city of Hokkaidō in Japan, this is set up like a conventional anime romance. A shy young woman, technically a teenager but older than most in other stories, named Chise is clumsy and awkward but is lovable. She finally gets the courage to date Shuji, a reserved seventeen year old boy in her school, and they blossom immediately together. She... is however a war story, set in a world where Japan is at war. The touch, adding to the strangeness of how the story is told, which stands out is that this entirely focuses on the world of these characters rather than focusing on the war. We see the battlefield in Japan, soldiers fighting on their own soil in an invasion, and the aftermath, but the show is entirely focused on the effect of the war on the ordinary people from the soldiers to the leads, living in Hokkaidō. This is also a science fiction show where Chise is also a figure of great importance to protect Japan, which is bizarre for an outsider to consider, of a story of a teenager being the ultimate weapon, expect that anime and manga have always had teenagers in war stories like this, as much to appeal to the emotions of a target audience as an obsession to have youthful characters, so we fans accept the logic.

The strangeness and uniqueness is the tone. Completely sober, a lot of the world is never explained. An spin off OVA called Saikano: Another Love Song (2005) explained more detail to why Chise is the titular weapon, in a side story on another human weapon, but in the series we learn little context. We never learn what the war is, with only a few of the opposite side as actual human beings seen, and the war itself is ultimately an apocalyptic one. Chise's use in the war, whilst conventional in any other narrative, emphasises this as she herself is literally the weapon, with body horror tropes that she can even produce heat seeking missiles from her body even against her will which can be painful. The sombreness of the narrative, and how little is explained on the science fiction plot, emphasises the distinct way the show is told, a tragedy where from the get-go the show's subtitle "The Last Love Song on This Little Planet" emphasises that this will become a bleak show in terms of humanity, once mysterious earthquakes hit the country and Chise herself becomes more inhuman to the point she can accidentally obliterate whole cities from existence.

The show does have some levity - even some cartoonish distortion of the characters when Chise and a soldier named Testu she befriends decide to have a day out away from work, including liberal attitudes to going "shopping" by blowing doors open - but this is melodramatic and tragic to an extreme. Eventually by Episode 9, titled after a side character named Akemi, Chise and Shuji's tomboy friend who becomes the latter's consciousness, this show is ill-advised to binge for how bleak it gets. This tone is one of the more divisive aspects of She... as it has no qualms even beforehand of emotional gut punches over and over in-between its very quiet dramatic tone and moments of war which, never depicted as action scenes, are dramatic in their pointlessness. Some of it in hindsight is ridiculous - in mind to how this type of scene makes some viewers uncomfortable, having Shuji slap Akemi twice in the series in a moment of emotional distress is absurd if likely to upset viewers. Some of it is heightened with an appropriate tone, befitting a show where you have to accept this premise of a seventeen year old girl with robot wings as the ultimate doomsday weapon.

The people behind the show are worth looking into to think about the series. A rare female director, Mitsuko Kase has mostly a career of Episode Directors and other positions on projects, but she has been at the helm of a couple of titles. That you have a female director on this project does cause one to think of how she would handle this material very differently from someone else. In mind to this, if this is the same figure and there is no confusion by accident between two people, screenwriter Itaru Era has also worked with Takeshi Miike, of all people to hire for this project also the figure who has worked with him sporadically over the years including on Visitor Q (2001). A notorious film in Miike's career, it is however also a reinterpretation of Teorema (1968), a subversive Pier Paolo Pasolini film, which means Visitor Q is not just a film notorious for having disturbing taboo scenes of incest and breast milk but a social critique. I cannot help but think, in particular with the screenwriter, that She, The Ultimate Weapon was much more carefully built that it may suggests, especially with mind to someone whose career has been focused on a lot of genre and pulp narratives, deciding to bleed them into a much more idiosyncratic narrative.

Some of it falls into the history of the animation studio which created it as well. Studio Gonzo, even before financial struggles eventually kneecapped them in 2009, is a divisive studio from when they started in 2000. At least for Western anime fans, when I got into anime in the early 2000s and companies like Manga Entertainment but especially ADV Films released many Gonzo releases in the United Kingdom. Gonzo has some titled held as gems - particularly the experimental Alexandre Dumas adaptation Gankutsuou: The Count of Monte Cristo (2004) - but alongside titles which never succeeded, they had a few where how they were told and put together became divisive. Some was bad luck, as they adapted titles where they could not finish them as the manga were ongoing (Chrno Crusade and Hellsing) and had to improvise anime exclusive narratives. Others, like Trinity Blood (2005), were just shows which (least to my younger self's eyes) merely fell hard over a long stretch of episodes. She, The Ultimate Weapon is a fascinating title, but one where I completely understand an individual viewer being divided between the moments where it succeeds as a risk in storytelling but also can be both manipulative and as awkward as its leads. It befittingly has a premise about a young woman, shy and innocent, struggling with a sinister dehumanising weapon part of herself now, and about a boyfriend who is the same age and not as mature as he thinks he is, as that is a perfect metaphor for a show which has tenderness and yet also so much darkness. One with characters dying with ease and an ultimately hopeless scenario for the war, exaggerated with the naive earnestness of teen leads in how it emphasises the one true love of one's life, something which may cause viewers to roll their eyes, but also with complete sincerity to it.

At least the show also does not beat around the bush too. It does have these characters be imperfect. Chise is a stereotype, but appropriate a person stuck in a horrible position where she can obliterate so many with ease, mandatory for the military. Shuji is not perfect, and in a subplot, with an older woman he had a crush on as a child comes into his life, there is the danger of him breaking Chise's heart as appropriate angst ridden rather than the show being sleazy, more of him being tragically controlled by lusts when the dehumanisation of Chise physically has an influence. The bluntness of the show to eventually be more than platonic love, but also a physical love between the leads, is a damn sight better than a childish one most characters can have in other anime, with no fan service but eventually a consummated romance. This is surprising rare in anime even if this one has many unsettling aspects surrounding it, not least when the woman you love's arm falls off just beforehand and she is clearly not human anymore.

Another factor, which is merely hindsight, is the look of the show. Tragically, time has changed a lot, so an early digital animated work like She... looks of its era. Neither helping is that, whilst there was progression in sound (such as 5.1. stereo which became a huge thing for Manga Entertainment licenses on DVD), this is in standard definition, which still does not mean not watching the show, but together means the show was struggling with limitations even for an animated show avoiding action sci-fi narrative tropes. This was actually an early title in Gonzo's history, and this becomes obvious to see again even if, thankfully, there is style of its own. It tries in spite of this, helped considerably by the character designs adapted from the source material, softer in features and almost even for the adult characters more likely to evoke a happier story, one which intentionally feels against the tragedy of the show's progressing narrative. The music as well, both composer Takeo Miratsu with various versions of the main theme but also the ending song Sayonara by Yuria Yato, really adds a lot of sincere emotional weight to the show too that is admirable. It is hilarious, adding to the curious history of the show, the composer for a Violence Jack OVA, Hell's Wind (1990), can progress to such a good score based on love and tragedy, but sadly they have not done a lot in their career either. Mostly working in the OVA era, if this was one of the last projects before retirement, it was a great way to bow out and defy expectations.

Returning to this series, as I got into She, The Ultimate Weapon when it was released in the United Kingdom, the obvious point of interest now revisiting the series was its ending. She... to its credit, least for this viewer, has characters that I was connecting to. Even the emotional gut punches could have been worse, though there is a reason this review from the get-go has huge spoiler warnings. The narrative even for a character like Akemi, very likable but with an entire episode dealing with the awful deathbed conclusion, is at least aware to give these moments the time for these characters' sake. The show for me became notorious in my mind, instead, for all these years for how unexpectedly it ends.  

When I said apocalyptic, I was not joking, as this ultimately does become The Last Love Song on This Little Planet. How this comes about in the final episode is still to this day the exclamation mark for how peculiar the show, for good and bad, is. When I first watched this show, engaged with it, the ending did enrage me and to this day, I can still see why. She... is definitely a show that could only work in the heightened, melodramatic world of anime and manga especially with having to make this look credible, something I wonder of now learning a 2006 live action film from Japan exists but has likely disappeared from existence. Even when the obvious is there, that Chise is literally turning into an immortal weapon of God-like power, what happens in pace is perplexing. Even if you see the obvious metaphorical concept not meant to be explained, that the war as a global one that ultimately destroys humankind is there to emphasise the stakes of the central romance, you have to try to depict this and everything ends quickly in the midway of the final episode. The sky is red like this will turn into The End of Evangelion (1997), with Chise apparently now with mechanical tentacles independent of her in the sky, and the world literally being washed away, the earthquakes throughout the series never directly connected to anything in the war or Chise herself. Gonzo is a studio I will evaluate as time goes, but I can immediately see how they developed the notoriety they had for titles for good and bad, stumbling to their finales with an erratic nature, and She... lunges into the world being plunged into total end as abruptly as you can get.

The ending still works, with a bittersweet one, even if the outcome if left open to what will happen to our leads, or that there is some vagueness, such as the possibility this is all due to Chise deciding to kill everything else, something which if the case is definitely vague in its depiction. [Manga Spoiler]] Thankfully, they did not follow the manga by having Chise left as a giant spaceship with Shuji the last human being, though that might have been fascinatingly weird to see animated. [Spoilers End]. If anything, it does emphasise that whilst this is truly a show to divide viewers on its virtues or lack of, I wish She, The Ultimate Weapon was critically evaluated as an example of when anime takes risks. If Gonzo's back catalogue was sadly full of bland titles, which ultimately left them as a studio still in existence today but with less of their status as back then, that would a sad conclusion. Thinking back to when I drifted to Japanese animated television away from Western shows however, live action and otherwise, She... still emphasises why I did as even this deeply imperfect show is taking risks in tone and its curious genre mixing I have to admire. It is a mess in hindsight, but a fascinating one to see again as an adult. One I cannot help but still admire and even, honestly, feel an attachment to. Obviously, nostalgia to seeing this title has to be admitted, as I saw it at an impressionable time. At the same time however, I thankfully liked a show whose actual content even today is very unconventional and still rewarding.

Friday, 9 October 2020

#162: Government Crime Investigation Agent Zaizen Jotaro (2006)

 


Director: Hidetoshi Ōmori

Screenplay: Hideki Mitsui

Based on the manga by Ken Kitashiba and Yasuhiro Watanabe

Voice Cast: Teruaki Ogawa as Jotaro Zaizen; Hiroshi Ohtake as Keiichi Suzuki; Kōzō Shioya as Takumi Mochizuki; Rica Fukami as Junko Yoshioka; Rintarou Nishi as Ryuichi Jinnai; Seizo Katou as Kozo Soneya; Tetsu Inada as Naoto Todo; Tomomichi Nishimura as Seijiro Matsuzaka

Viewed in Japanese with English Subtitles1

Da bomb!

We will call this review a tribute to the Anime World Order podcast, which started in December 2005 and still continued into the 2020s. It has outlasted other podcasts about anime, even anime distributors in the USA and even companies from Japan. They have seen one form of anime distribution, that insane idea of selling three to four episodes per full price disc for a whole series, die out in favour of streaming, even seen the brief HD DVD versus Blu-Ray war, even saw when Crunchyroll, a beloved streaming service, used to bootleg anime and were suspicious until gaining much respectability, admiration and even co-funded original titles for their streaming service.

I feel the people we admire - authors, writers, commentators - as much influence our obsessions as much as the first of anything we discover in youth. The first anime I saw will leave an impression, but also the titles (alongside manga) that podcast have brought up, and still need to get to, have influenced me over the years too. They also obsess us with obscurities we wish to track down, or at least for myself the oddities they and no one else bring up become like sacred items to at least see once. I seriously doubt anyone else covered Zaizen Jotaro, as we will call this show for short in this review, but they did back in August 2007, and even then, they only covered six of eleven episodes, a rare case where, for the most part covering the entirety of a work, they did not. Back then, it was still being fan subbed by the morbidly curious. Whilst it may seem an odd tribute to choose what is not a good show in the slightly, they have covered worse, and it was always the oddities, as much as a best, which always tantalised me and I am still tracking down.

What Zaizen Jotaro is, and I am glad to finally knock this show off that list to see, is what you do, adapting a manga started in 2004, to try to sell the type of heroic pulp figure of the "Seinen" genre to an older salaryman if he does not fancy any of those fantasy and science fiction tales. Seinen, a type of story meant to be sold to adult men between their teen years and middle age, has evolved over the years. What is actually represents in what the term means is varied nowadays. It can find connections to the "Gekiga" movement, coined by manga author Yoshihiro Tatsumi to move away from children's comics to those for adults, but it can vary between the more violent and adult content to even comedies about high school girls. It has become as flexible as other "genres" targeted to gendered audience, as "Shōjo" is meant for young girls but could go from science fiction by female authors to dramas. Hence, it cannot really be held as one thing or another. This, nonetheless, for me was clearly an attempt at that type of dynamic storytelling from their more action packed, adult tales....somewhere to a target older male reader's world, not assassinating people like Golgo 13 or fighting in fantasy world, but stamping down on political and financial corruption especially in the construction business.

Now, as anime and manga have proven, no idea is too dull or ridiculous if you can pull it off. Here, I could not help but think of the 2001 anime series adaptation of Salaryman Kintaro, based on the Hiroshi Motomiya manga and probably one of the obscurest anime titles to actually get a release on DVD in the United Kingdom. In that show, a former motorbike gang leader with a noble heart entered respectable white collar work in the construction industry; it was not a perfect show, but it was fascinating in terms of trying to make a melodramatic story in ordinary working life, with all the heightened drama and suspense expected for an action story, and this will not be the last time I evoke this show with Zaizen Jotaro. Zaizen Jotaro has more licensed for bombast as it follows the titular figure, a former cop who had his death faked and is a member of the independently ran anti-corruption group the Government Crime Investigation Agency (GCIA). He is a hot headed but noble figure who believes in justice and has carte blanche to take on corrupt politicians, embezzling business managers, and even the criminal underworld backing them.

He can fight, but his secret weapon is unlimited money. Whilst Batman is a millionaire with the advantage of his class privilege, he at least went into exile to learn martial arts and various techniques just in case technology and wealth were not enough. Jotaro, who exiled to the "deserts of Great Britain" (??), has the ultimate credit card which he waves around also as his badge, the designer gold black card which allows him to hire anything he needs. Giant construction trucks, hired armed back-up, anything. He is armed to take on idiosyncratic and colourful figures, such as a gang leader who loves theatre, and between them throw Shakespeare quotations at each other, to the ultimate villain, a ninety plus year old gang boss who yet has the physique of a forty year old man, looking with his huge muscles like a villain from a Fist of the North Star rip-off, and all those decades to build up a group known as the Black Dragon Group who control everything.

Before we actually get to the truth, as I learnt of this show, Zaizen Jotaro is not a subjectively good show in the slightest, but let us step back rather than merely trash it. Reconsider at least that, yet, this is still the same idealised male image of the man found in other Japanese pop culture. One who woos all beautiful women who he encounters; one who can talk back and be cocky in a culture where, infamously, the phrase "the nail that sticks out gets hammered down" appears a bit in, and as a fighter for truth and justice, especially to stop corrupt people stealing the populous' tax money, he is a bad ass who can out think or just out style anyone else. The difference is he is now in a realm of the ordinary working man, someone who is suave and stylish even in the world of construction business corruption where their crimes are smaller scale like making cheaper (but more dangerous to use) concrete by mixing in sand.

Jotaro, even with eyebrows so sharp he could open cans with them, to borrow a joke from that AWO Podcast review, is a fantasy ideal for a male reader to imagine himself as. Definitely a ladies' man as, whilst chaste, there is one sex scene and almost every woman he encounters (side agents, criminal mistresses, kept women of luxury) becomes almost the equivalent of the harem genre female characters, joining the GCIA and looking on lovingly at him. (There is even some slapstick of him having wandering eyes; also unfortunately some material, groping people from behind, not acceptable even from the pervert male high school student nowadays). The fantasy of luxury, in spite of this being about the fantasy of swatting down corrupt politicians, cannot be ignored either. Barely really touching the common man, baring at least the police or the one company employee who Jotaro rescues and has on his team, it is as much about middle class or luxurious people with unlimited money to have the best suits, the best food and alcohol etc.

Truthfully as well, this is in context to a very silly show with is also insanely cheap. Before we even get to the series' narrative, this is a rudimentary looking programme to say the least, with the added quirk of its attempt at style. Shorthand that looks jarring, such as many swipe pans to transition to new scenes, one involving a gun being waved across the screen from right to left to cut to the next scene. Or cutting within a shot an extreme close up of a character or an image, in the space originally of the initial shot, in what is like a collage-like hybrid of two different shots which, actually, stands out but is beholden to how cheap the show looks.

The first episode belies this as well as, for a show meant to be about the edgy subject of corruption in Japanese culture, suggesting a detailed and labyrinth mystery, this show is also comically broad. From his introduction our titular protagonist is a cartoon, buzzing an airport control tower, including bending reality of electronics by being able to project his face in a panel, to being able to snap his fingers and have an army of people dress him smartly in public. Even his catchphrase - "Da bomb" - is goofy, and never spoken (in English) in a logical circumstance where it makes sense to. The show tones down considerably, but in that first episode you get a highway over run with large 18-wheelers trying to run him over, to monks, Christian not Buddhist, inexplicably trying to off him, setting the stage for what may seem a hyper-exaggerated farce.

Even beyond then, it does feel like a child's fantasy of cops and robbers, grown to an adult's with no real sense of what it is trying to tackle in political corrupt and a lot of abruptness. I learnt some things, I kid you not reader, of worth to be a better man, quotations of Shakespeare to what foods are detoxins that can help one live longer, like plums, when Zotaro is finally introduced to the main villain by buying the hospital he is at. The show is useless if you wanted any plot to elaborate on what actual business corrupt is. Salaryman Kintaro, whilst also ridiculous, at least had a scene where Kintaro learns how construction companies bid on projects to do the work on, needed as exposition for when Kintaro is aware of people attempting to rig the ballots; if remotely accurate to how Japanese business work, that exposition in itself was at least of worth. Here, there is never even an elaborate plot explanation for the world, even before it leads to business men being assassinated or forced to kill themselves, about the intricacies of embezzlement even if simplified.

Even if broad, even if still pandering to this macho fantasy, even with the limited animation, this show would have been fascinating as a melodramatic tale, with gangs and manly tears being shed, police officers firing their pistols in the air in salute to their fallen comrade at a funeral and a confrontation at the beach, which elaborated on a world of business and political corruption from them. Even for a show as ridiculous as having the daughter of that fallen officer be the one who inspires everyone with words beyond her years yet naive, this could have been an intently over-the-top but in-depth tale. Even a show where the lead literally becomes a superhero by disguising himself like a caricature of a chauffeur could have some gravitas. Anime's greatest virtue is that, grown up with even if usually shown after midnight on Japanese television, it is not that it is more mature, as children's shows existing can attest to, but that like manga you have the ability to tackle any premise or tone. The series Hidetoshi Ōmori, whilst that show is not known about anymore, adapted a shonen (young teen audience) manga called Dan Doh!!!  in 2004 for television, a story about golf. So a business crime narrative would have worked. A man with a credit card for a weapon against greedy fatcats is still credible. Neither is actually done well.

Most of Zaizen Jotaro is amusingly naff instead. An ending of an episode abruptly ends cutting in a  shot of a fighter plane abruptly exploding in the sky, Jotaro not since a film serial lead fraught with fighting against episode end cliff-hangers, others following suit in their unexpected abrupt turns. Characters, usually the men, metaphorically beat their chests about justice and helping Japan be the best without corruption, not necessary jingoistic either as the GCIA is meant to be the Japanese equivalent of the FBI. In another show, it would have had weight that many of the figures we meant are old men, or men in their middle age, which saw Japan rebuild itself after World War II or were there as the country was slowly gaining economic stability, but here it is lost.

I would be amused if it ever got a proper Blu Ray release or streamed in the West. All anime should be available. I cannot hate Zaizen Jotaro, because it is too charming in what it is in spite of what is wasted. But nonetheless, I will not kid the reader that this is a good show. Lowered expectations are not enough to get around the moments that drift along, or the problematic gender politics where one female character just get killed for an emotional weight, or that it does not have a real ending either, just a form of abrupt conclusion, and that most of the show's most dynamic scenes are just conferences by businessmen being really polite as they apologise for scandals that the plot does not explain. It is however an odd, amusing piece of time capsule, with some interest, some entertainment, and some fascination.


======

1) Unreleased in the West, I had to rely for this piece on a version, found in the year 2020, where the subtitles were clearly translated by someone (or a computer software) with not the most perfect grasp of English specifically in sentence structure, which could be awkwardly put together at times. I am still glad to have been able to see the show, and it still made sense, so my heart goes out to the person (or even software) that let this review even happen.

Thursday, 30 July 2020

#152: Hanebado! (2018)

Director: Shinpei Ezaki

Series Composition: Taku Kishimoto

Based on a manga by Kōsuke Hamada

Voice Cast: Hitomi Ohwada as Ayano Hanesaki; Miyuri Shimabukuro as Nagisa Aragaki; Ai Kayano as Yuika Shiwahime; Arisa Sakuraba as Nozomi Ishizawa; Asami Shimoda as Kaoruko Serigaya; Konomi Kohara as Erena Fujisawa; Mariya Ise as Conny Christensen; Mikako Komatsu as Miyako Tarōmaru; Nobuhiko Okamoto as Kentarō Tachibana; Sayaka Ohara as Uchika Hanesaki; Yuuna Mimura as Riko Izumi

Viewed in Japanese with Subtitles

 

With this, I begin my first foray into sports anime, a genre I had never really dived into at all until now. Sports shows in Japanese animation are numerous, and with cases like Star of the Giants (1968-71), a baseball series, they are important parts of the medium which have been neglected as in that particular case, that was a major mainstream success but has never been a title talked of in the West. In the West, few if any were imported into the United Kingdom, whilst they were never really financial successes for DVD runs in the United States. Now streaming exists this has opened the doors for them, and a title like Yuri on Ice (2016)¸ an ice skating series that also happened to be an LGBT drama, which managed to even gain recognition from professional ice skaters and be a cross-over hit, has helped considerably. I can see how sports titles can be sold to a Western audience, particularly now we do not have single disc releases of a couple of episodes like in the 2000s, but streaming and box sets.

Note the word "drama". That is the secret little detail, and that is where I am enticed now by this genre. I come to Hanebado, for example, expecting a badminton story about teen female players. Hanebado is actually a melodrama which drips with dark psychodrama, merely set in a world of girls' badminton, and it is compelling when this pulled the rug out from under me only a few episodes in. Premise wise, it sticks to two female leads Nagisa and Ayano. Both are traditional archetypes. Nagisa is the super tall and muscular tomboy, the powerful striking player who can hit the shuttlecock hard and would normally be the boss or minor boss in any other premise who joins the good guys, whilst Ayano is a quiet and meek girl who has to be dragged back into playing badminton by her best friend, quitting in spite of the fact she is insanely talented.  

Nagisa does at first have a withdrawn, cruel attitude to her fellow players in their badminton club, unresolved collateral damage to how Ayano beat her soundly, which she eventually overcomes to became a better person. Ayano, when returned to the game, turns out to be a monster, as seen in the first episodes, and psychologically damaged. Her mother, an international badminton champion, left her as a young girl, even currently in the story raising a protégée named Connie instead in another place, causing a huge psychological shock on Ayano where, when she fully absorbs herself into badminton again, she is remorseless and egotistical to even members of her own team. The show's hugest issue is that even at thirteen episodes, there is a lot that could have been fleshed out as well as it could have, particularly her relationship with her mother, but it is a surprise to find Hanebado is as it is. A huge factor to consider is that this anime takes drastic artistic license with the original source material, which is also liable to provoke controversy. Even without this detail, much to the horror of the Crunchyroll users following the comments section, this shows gets far more anguished then its light and artistically vibrant opening and ending credits suggests.

Inherently sports as a narrative, just seeing this, allows for stories of psychological growth. Nagisa, shaken by her defeat, is confronted for her selfishness early on by her best friend Riko, growing and preparing for a tournament in hope for facing Ayano again, also part of the same badminton club. Despite her size and prescience, Nagisa is an outsider, everyone from childhood presuming she had an innate advantage in games rather than from skill, significant as she has to overcome speed disadvantage and that using her power to win would not work against trickier opponents. Ayano is so insanely good, and having suffered emotional damage, that she almost has a split personality, the shy and almost childlike innocent who yet in wanting to symbolically abandon her own mother turns into a figure from Gothic literature plonked into a badminton story. She is still capable of being sweet and thoughtful, a simply signifier the cute whale keychain found on her sports bag, but like a succumbing poison, whenever she has a racket in her hands she gets intense and antisocial, even the production using creepy faces normally found in a horror anime. Whilst, again, the show does rush, this even gets to her best friend realising when it is too late how her own decision, playfully forcing Ayano's hand to join the club, has caused this to happen.

Ayano in particular, in my research, is one of the biggest changes from the source material. In taking a very big risk, turning a potential fan favourite into an at-times unlikable character, the production clearly wanted to take on the idea of how one's talent, and how one strives to win as is common sports drama, can actually turn one into a villain. A comment asked a few times between characters is why they actually play badminton, and whilst this is likeably to be even a cliché in the sports anime genre, it is already fascinating that this show tackles something arguably existential. One character, in the position of the ends justifying the means, becomes an innately sweet figure who yet when pushed turned into a demon, worse as Ayano, this aforementioned demon, is tragically a lost child, not that different from the young girl who kept wanting to play badminton even when her mother got tired and wanted to stop, seeking attention and ultimately love from another person. The gothic literature reference is not a joke in the slightest, as this kind of character whose fear of being isolated has added a toxic side to her personality, is a figure that has yet ended up in badminton, where it does make sense and not feel out of place. The character is likely controversial to fans of the manga this way - a depressed and emotionally broken one now - but as an outsider, her characterisation even if over-egged at times in the creepy faces is inspired.

Whilst badminton is still front and centre, there is a lot of drama alongside the doldrums of the activity. Here, when people loss they have to hold back tears. That there are members soon the graduate, with only one last chance to play the central narrative's tournament, comes to mind, alongside there still being practice and that, whilst the focus is on the female players, their club does have two male members who have to compete and ask whether they would want to keep on playing the game to a greater skill. There is one character who does stick out like a sore thumb, though I do like her, just because the figure of Kaoruko, with bright long pink hair and the demeanour of a cartoonish villain as Ayano's childhood rival, does suggest a figure from a more light hearted show (again) plonked into a more serious badminton show. Particularly as, alongside this show likely to enrage real sports players with a lot of the bad sportsmanship on play, the drama is central, so this figure who gets a little bit of time onscreen in the centre is a curiously flamboyant figure to even cross in real life if she ever was to exist.

Production wise, it is slick. A high bar has been reached in anime for me arguably, where unless you witness something really stumble, (cough, My Sister the Writer (2018)), there is not a chance of anything particularly dreadful appearing for the most part in the streaming era. It does mean that, if there is one potential issue for Hanebado entirely out of its hand, it is that, unlike Maasaki Yuasa's Ping Pong The Animation (2014), also a drama from the lens of male ping pong players but also wildly idiosyncratic in aesthetic, it does have to compete against other shows with similar character designs and high quality production even outside the sports genre, an annoyance as this does a lot of good things. I do have to admire the work Liden Films put into this project as an animation studio, and as they have only existed since 2012, they have a lot of potential in the future. I have to admire in particular the work they put into the actual scenes of badminton as, thankfully, there are no egregious attempts to work around movements, just a lot of hard work which was clearly put in. Those opening and ending animations are actually sumptuous too, the opening especially, more so as I have not really seen a lot of shows in my fandom where they have been really elaborate, a case of where even by itself as a mere music video, it looked like it had to be extensively constructed. It also works even in terms of drama, especially as even for all its lightness it does play to the psychodrama. I mean, with Ayano facing a figure on the other side of the net who is fragments of various characters' faces, including her own, before it turns into Nagisa, the badminton show is already getting in psychological metaphors 101 before it even started.

 Beyond this, the show baring Kaoruko's pink hair is fully grounded in naturalism, certainly staying to its drama and the excitement of the games contrasting each other. The only real aesthetic risk takes place in the last episode, when Nagisa and Ayano are playing each other finally over a three episode game, suddenly switching everything in terms of how the show has been presented as. Barring the requisite if absurd scenes of the cast at the sides, watching, explaining each person' special badminton techniques like fighting styles, the finale does escalate with their strain and anguish, going for everything and at their breaking points in the match, before suddenly everything shifts. Flashes of etched animation on white instead appear onscreen, the soundtrack entirely replaced by their breathing instead until the resolution abruptly happens. It is exceptional artistry pulled off fully, and it became the show's high point as a result.

[Major Plot Spoilers]

Those issues with the rushing of the plot do not help, but they could have been worse, and knowing this show actually took the risk to rewrite the source material, I suspect half of the issue is them having to adapt a long form manga, and also having to work with new ideas over only thirteen episodes, which for me is still not that many depending on the show. It is nice that, whilst she is still cocky at the end of the show, Ayano has her demons exorcised by losing the final game and is not just a bad person, just one needing a healthier environment, whilst Nagisa gets to prove herself with the drama around an injured knee meaning she has also had to overcome real adversity. Nagisa and Ayano softening can be seen for some as a cop-out happy ending, but it is established Ayano is a gentle figure, frankly a shy and damaged girl, the demonic personality only stemming when badminton became no longer a game but a psychological prison, both fed on a sense of superiority but mingled with fears of abandonment.

Her mother is the plot thread which could have done with more time - I can see where people are mortified when Ayano effectively forgives here, though it is not really forgiveness, just Ayano declining going out of Japan with her mother to stay with her team, arguably a subtle and more psychologically healthy form of distancing herself from her mother as she now has friends there for her. Her mother is also explicitly single, the father never seen, Ayano raised presumably by the grandparents, and admitting her failure, done to try to help Ayano become a better player but felt as a misguided action from an imperfect figure. She can still be seen as the most matter of fact of worst parents possible, a villain whose motivation is merely really bad parenting, but it is leading to the attempt by Hanebado to be psychologically complex. The commonts on Crunchyroll wishing Aynao had symbolically (or literally) slain her "evil" mother, enraged by the plotting, would have been childish and not fulfilling. Whilst I feel the show needed more time, it at least tried complexity and succeed for the most part. More so because the studio behind this show decided to write off the page, which was a bold risk and made the more darker, psychological melodrama actually more rewarding for me learning of it.

[Major Plot Spoilers Ended]

There could have been more episodes, to extrapolate and fill in potential narrative gaps especially for all the psychological wounds exposed. Hanebado as an anime was adapted considerably different from the source material which does actually bring a new question mind to how it could have extended the series without compromising its virtues. All this enticing drama is, by all accounts, not in the manga, so an extra episode or two from a source originally a sixteen volume manga could have scuppered the best aspects of the show. It also does the inspired decision of making Nagisa eventually the true protagonist and the most likable person once she grows, despite her appearance and demeanour a noble figure having to struggle through an existential crisis to becoming a better person and player. If Ayano was a more optimistic poster girl and a bigger central character in the manga, that could have lost me as a fan the way the show does make Nagisa earn that true protagonist moniker with a great final episode. So, I can live with what we got. What I got thankfully was a great introduction to the sports genre. Even next to giant robots, with all the sports (including made up ones) you could depict, this is a genre now that has a lot of common plotting tropes clearly visible, but a lot of ways you can tell them which is going to excite me, especially when one like this can improvise with its material and take a few risks. It has taken some knocks of derision, but those risks I have to admire.